00183c04 W CactusTile::canSurvive(Level*, int, int, int) 00181ec4 W CactusTile::getTexture(int) 00181e68 W CactusTile::getTileAABB(Level*, int, int, int) 00181ee4 W CactusTile::entityInside(Level*, int, int, int, Entity*) 00181ed4 W CactusTile::isCubeShaped() 00181ed8 W CactusTile::isSolidRender() 00181ee0 W CactusTile::getRenderLayer() 00181edc W CactusTile::getRenderShape() 0018429c W CactusTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00183a20 W CactusTile::tick(Level*, int, int, int, Random*) 00181df4 W CactusTile::getAABB(Level*, int, int, int) 001841ca W CactusTile::mayPlace(Level*, int, int, int) 0018320e W CactusTile::~CactusTile() 00183198 W CactusTile::~CactusTile() 00183198 W CactusTile::~CactusTile() 0017f22c T EntityTile::triggerEvent(Level*, int, int, int, int, int) 0017f21c T EntityTile::newTileEntity() 0017f254 T EntityTile::onPlace(Level*, int, int, int) 0017f248 T EntityTile::onRemove(Level*, int, int, int) 0017f2b4 T EntityTile::EntityTile(int, Material const*) 0017f2e4 T EntityTile::EntityTile(int, int, Material const*) 0017f2b4 T EntityTile::EntityTile(int, Material const*) 0017f2e4 T EntityTile::EntityTile(int, int, Material const*) 0017f2a0 W EntityTile::~EntityTile() 0017f27c W EntityTile::~EntityTile() 0017f27c W EntityTile::~EntityTile() 00185300 W GravelTile::getResource(int, Random*) 00184fdc W GravelTile::~GravelTile() 00184fbc W GravelTile::~GravelTile() 00184fbc W GravelTile::~GravelTile() 00182bec W LadderTile::getTileAABB(Level*, int, int, int) 0018217a W LadderTile::isCubeShaped() 00182176 W LadderTile::isSolidRender() 00182182 W LadderTile::getRenderLayer() 0018217e W LadderTile::getRenderShape() 001881ec W LadderTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00182224 W LadderTile::getResourceCount(Random*) 00182186 W LadderTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001829b4 W LadderTile::getAABB(Level*, int, int, int) 00183ce4 W LadderTile::mayPlace(Level*, int, int, int, unsigned char) 0018330a W LadderTile::~LadderTile() 00182ff8 W LadderTile::~LadderTile() 00182ff8 W LadderTile::~LadderTile() 0018229c W LiquidTile::getTexture(int) 001856c8 W LiquidTile::animateTick(Level*, int, int, int, Random*) 001822c6 W LiquidTile::getResource(int, Random*) 001822d8 W LiquidTile::getTickDelay() 001822a6 W LiquidTile::isCubeShaped() 00182298 W LiquidTile::isLiquidTile() 001865a4 W LiquidTile::updateLiquid(Level*, int, int, int) 00182308 W LiquidTile::getBrightness(LevelSource*, int, int, int) 00124054 W LiquidTile::getSlopeAngle(LevelSource*, int, int, int, Material const*) 001822aa W LiquidTile::isSolidRender() 00182358 W LiquidTile::getRenderLayer() 001822c2 W LiquidTile::getRenderShape() 001866cc W LiquidTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00123d40 W LiquidTile::getRenderedDepth(LevelSource*, int, int, int) 001822ca W LiquidTile::getResourceCount(Random*) 00184114 W LiquidTile::shouldRenderFace(LevelSource*, int, int, int, int) 0018671e W LiquidTile::handleEntityInside(Level*, int, int, int, Entity*, Vec3&) 00186458 W LiquidTile::fizz(Level*, int, int, int) 00182356 W LiquidTile::tick(Level*, int, int, int, Random*) 001822be W LiquidTile::getAABB(Level*, int, int, int) 00123d88 W LiquidTile::getFlow(LevelSource*, int, int, int) 001822ae W LiquidTile::mayPick(int, bool) 001866d0 W LiquidTile::onPlace(Level*, int, int, int) 001822d0 W LiquidTile::getColor(LevelSource*, int, int, int) 00186560 W LiquidTile::getDepth(Level*, int, int, int) 00187c70 W LiquidTile::LiquidTile(int, Material const*) 00187c70 W LiquidTile::LiquidTile(int, Material const*) 0018331c W LiquidTile::~LiquidTile() 00182d18 W LiquidTile::~LiquidTile() 00182d18 W LiquidTile::~LiquidTile() 00181fc0 W CarriedTile::getTexture(int, int) 00181fca W CarriedTile::getResource(int, Random*) 00181fce W CarriedTile::getResourceCount(Random*) 00183232 W CarriedTile::~CarriedTile() 00183158 W CarriedTile::~CarriedTile() 00183158 W CarriedTile::~CarriedTile() 00156e38 T FallingTile::isPickable() 00156e42 T FallingTile::getShadowHeightOffs() 00157128 T FallingTile::addAdditonalSaveData(CompoundTag*) 001570b8 T FallingTile::readAdditionalSaveData(CompoundTag*) 00156fe0 T FallingTile::init() 00156e80 T FallingTile::tick() 001570b4 T FallingTile::getLevel() 00157084 T FallingTile::FallingTile(Level*) 00157024 T FallingTile::FallingTile(Level*, float, float, float, int, int) 00157084 T FallingTile::FallingTile(Level*) 00157024 T FallingTile::FallingTile(Level*, float, float, float, int, int) 00156e6c W FallingTile::~FallingTile() 00156e4c W FallingTile::~FallingTile() 00156e4c W FallingTile::~FallingTile() 0017f384 T FurnaceTile::getTexture(LevelSource*, int, int, int, int) 0017f3ba T FurnaceTile::getTexture(int) 0017f434 T FurnaceTile::animateTick(Level*, int, int, int, Random*) 0017f318 T FurnaceTile::getResource(int, Random*) 0017f314 W FurnaceTile::getTileEntityType() 0017f330 T FurnaceTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 0017f3d4 T FurnaceTile::use(Level*, int, int, int, Player*) 00941300 B FurnaceTile::noDrop 0017f870 T FurnaceTile::setLit(bool, Level*, int, int, int) 0017f668 T FurnaceTile::onRemove(Level*, int, int, int) 0017f814 T FurnaceTile::FurnaceTile(int, bool) 0017f814 T FurnaceTile::FurnaceTile(int, bool) 0017f420 W FurnaceTile::~FurnaceTile() 0017f3fc W FurnaceTile::~FurnaceTile() 0017f3fc W FurnaceTile::~FurnaceTile() 0018268c W TopSnowTile::getResource(int, Random*) 00182628 W TopSnowTile::isCubeShaped() 00182624 W TopSnowTile::isSolidRender() 00185448 W TopSnowTile::playerDestroy(Level*, Player*, int, int, int, int) 001875e4 W TopSnowTile::checkCanSurvive(Level*, int, int, int) 00187640 W TopSnowTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001826a4 W TopSnowTile::getResourceCount(Random*) 0018407c W TopSnowTile::shouldRenderFace(LevelSource*, int, int, int, int) 00184380 W TopSnowTile::tick(Level*, int, int, int, Random*) 00182620 W TopSnowTile::getAABB(Level*, int, int, int) 0018262c W TopSnowTile::mayPlace(Level*, int, int, int) 0018344e W TopSnowTile::~TopSnowTile() 00182e18 W TopSnowTile::~TopSnowTile() 00182e18 W TopSnowTile::~TopSnowTile() 0017fdc0 T LightGemTile::getResource(int, Random*) 0017fe0e T LightGemTile::getResourceCount(Random*) 0017fe20 T LightGemTile::LightGemTile(int, int, Material const*) 0017fe20 T LightGemTile::LightGemTile(int, int, Material const*) 0017fdfc W LightGemTile::~LightGemTile() 0017fdd8 W LightGemTile::~LightGemTile() 0017fdd8 W LightGemTile::~LightGemTile() 00187120 W ObsidianTile::animateTick(Level*, int, int, int, Random*) 001823b0 W ObsidianTile::getResource(int, Random*) 00186f1c W ObsidianTile::poofParticles(Level*, int, int, int) 001823ac W ObsidianTile::getResourceCount(Random*) 00183364 W ObsidianTile::~ObsidianTile() 00182f98 W ObsidianTile::~ObsidianTile() 00182f98 W ObsidianTile::~ObsidianTile() 0018bff4 T TrapDoorTile::attachesTo(int) 0018bee8 T TrapDoorTile::blocksLight() 0018be26 T TrapDoorTile::getTileAABB(Level*, int, int, int) 0018bfd4 T TrapDoorTile::updateShape(LevelSource*, int, int, int) 0018bce0 T TrapDoorTile::isCubeShaped() 0018bcdc T TrapDoorTile::isSolidRender() 0018bce8 T TrapDoorTile::getRenderLayer() 0018bce4 T TrapDoorTile::getRenderShape() 0018c0b8 T TrapDoorTile::neighborChanged(Level*, int, int, int, int, int, int, int) 0018bd2c T TrapDoorTile::updateDefaultShape() 0018bd10 T TrapDoorTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 0018bd94 T TrapDoorTile::use(Level*, int, int, int, Player*) 0018bd50 T TrapDoorTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 0018bcfc T TrapDoorTile::attack(Level*, int, int, int, Player*) 0018bf42 T TrapDoorTile::getDir(int) 0018bf50 T TrapDoorTile::isOpen(int) 0018bdfc T TrapDoorTile::getAABB(Level*, int, int, int) 0018beec T TrapDoorTile::setOpen(Level*, int, int, int, bool) 0018c070 T TrapDoorTile::mayPlace(Level*, int, int, int, unsigned char) 0018bf58 T TrapDoorTile::setShape(int) 0018be98 T TrapDoorTile::TrapDoorTile(int, Material const*) 0018be98 T TrapDoorTile::TrapDoorTile(int, Material const*) 0018be84 W TrapDoorTile::~TrapDoorTile() 0018be60 W TrapDoorTile::~TrapDoorTile() 0018be60 W TrapDoorTile::~TrapDoorTile() 00182800 W WoodSlabTile::getResource(int, Random*) 001848ac W WoodSlabTile::Item::useOn(ItemInstance*, Player*, Level*, int, int, int, int, float, float, float) 00185180 W WoodSlabTile::Item::~Item() 00185160 W WoodSlabTile::Item::~Item() 00185160 W WoodSlabTile::Item::~Item() 00185010 W WoodSlabTile::~WoodSlabTile() 00184ff0 W WoodSlabTile::~WoodSlabTile() 00184ff0 W WoodSlabTile::~WoodSlabTile() 00181dcc W BookshelfTile::getTexture(int) 00181ddc W BookshelfTile::getResource(int, Random*) 00181dd6 W BookshelfTile::getResourceCount(Random*) 001831fc W BookshelfTile::~BookshelfTile() 001831b8 W BookshelfTile::~BookshelfTile() 001831b8 W BookshelfTile::~BookshelfTile() 00182134 W FenceGateTile::isCubeShaped() 00182130 W FenceGateTile::isSolidRender() 00182138 W FenceGateTile::getRenderShape() 00183b00 W FenceGateTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 00183b34 W FenceGateTile::use(Level*, int, int, int, Player*) 00182090 W FenceGateTile::getAABB(Level*, int, int, int) 0018418e W FenceGateTile::mayPlace(Level*, int, int, int) 0018329e W FenceGateTile::~FenceGateTile() 00183098 W FenceGateTile::~FenceGateTile() 00183098 W FenceGateTile::~FenceGateTile() 00182170 W InvisibleTile::getRenderShape() 001832f8 W InvisibleTile::~InvisibleTile() 00183018 W InvisibleTile::~InvisibleTile() 00183018 W InvisibleTile::~InvisibleTile() 00183d9a W SandStoneTile::getTexture(int, int) 001833e2 W SandStoneTile::~SandStoneTile() 00182ed8 W SandStoneTile::~SandStoneTile() 00182ed8 W SandStoneTile::~SandStoneTile() 00941450 B StoneSlabTile::SLAB_NAMES 00181a9e T StoneSlabTile::getTexture(int) 00181b08 T StoneSlabTile::getTexture(int, int) 00181aac T StoneSlabTile::getResource(int, Random*) 00247448 R StoneSlabTile::SLAB_NAMES_COUNT 00181ad4 T StoneSlabTile::getSpawnResourcesAuxValue(int) 00181bd8 T StoneSlabTile::StoneSlabTile(int, bool) 00181bd8 T StoneSlabTile::StoneSlabTile(int, bool) 00181bb4 W StoneSlabTile::~StoneSlabTile() 00181b94 W StoneSlabTile::~StoneSlabTile() 00181b94 W StoneSlabTile::~StoneSlabTile() 00184180 W ThinFenceTile::getResource(int, Random*) 001874b0 W ThinFenceTile::updateShape(LevelSource*, int, int, int) 001825fa W ThinFenceTile::isCubeShaped() 001825f6 W ThinFenceTile::isSolidRender() 001825fe W ThinFenceTile::getRenderLayer() 00182602 W ThinFenceTile::getRenderShape() 001840cc W ThinFenceTile::shouldRenderFace(LevelSource*, int, int, int, int) 00182606 W ThinFenceTile::updateDefaultShape() 0018bb30 W ThinFenceTile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 001241b0 W ThinFenceTile::attachsTo(int) 0018343c W ThinFenceTile::~ThinFenceTile() 00182e38 W ThinFenceTile::~ThinFenceTile() 00182e38 W ThinFenceTile::~ThinFenceTile() 00183ee4 W WorkbenchTile::getTexture(int) 001826f8 W WorkbenchTile::use(Level*, int, int, int, Player*) 00183496 W WorkbenchTile::~WorkbenchTile() 00182d98 W WorkbenchTile::~WorkbenchTile() 00182d98 W WorkbenchTile::~WorkbenchTile() 0017db4c W DirectionalTile::~DirectionalTile() 0017db28 W DirectionalTile::~DirectionalTile() 0017db28 W DirectionalTile::~DirectionalTile() 00183d68 W QuartzBlockTile::getTexture(int, int) 00182444 W QuartzBlockTile::getSpawnResourcesAuxValue(int) 0018339a W QuartzBlockTile::~QuartzBlockTile() 00182f38 W QuartzBlockTile::~QuartzBlockTile() 00182f38 W QuartzBlockTile::~QuartzBlockTile() 00187338 W RedStoneOreTile::animateTick(Level*, int, int, int, Random*) 0018244c W RedStoneOreTile::getResource(int, Random*) 00182448 W RedStoneOreTile::getTickDelay() 00187134 W RedStoneOreTile::poofParticles(Level*, int, int, int) 001852a6 W RedStoneOreTile::getResourceCount(Random*) 0018739c W RedStoneOreTile::use(Level*, int, int, int, Player*) 00184258 W RedStoneOreTile::tick(Level*, int, int, int, Random*) 001873cc W RedStoneOreTile::attack(Level*, int, int, int, Player*) 001873c8 W RedStoneOreTile::stepOn(Level*, int, int, int, Entity*) 0018734c W RedStoneOreTile::interact(Level*, int, int, int) 001833ac W RedStoneOreTile::~RedStoneOreTile() 00182f18 W RedStoneOreTile::~RedStoneOreTile() 00182f18 W RedStoneOreTile::~RedStoneOreTile() 00183e80 W StonecutterTile::getTexture(int) 001825e0 W StonecutterTile::use(Level*, int, int, int, Player*) 0018342a W StonecutterTile::~StonecutterTile() 00182e58 W StonecutterTile::~StonecutterTile() 00182e58 W StonecutterTile::~StonecutterTile() 00182228 W TransparentTile::isSolidRender() 00183fe0 W TransparentTile::shouldRenderFace(LevelSource*, int, int, int, int) 001834a8 W TransparentTile::~TransparentTile() 00182d78 W TransparentTile::~TransparentTile() 00182d78 W TransparentTile::~TransparentTile() 00182378 W MultiTextureTile::getTexture(int, int) 0018238e W MultiTextureTile::getSpawnResourcesAuxValue(int) 001833d0 W MultiTextureTile::~MultiTextureTile() 00182d58 W MultiTextureTile::~MultiTextureTile() 00182d58 W MultiTextureTile::~MultiTextureTile() 00182160 W HalfTransparentTile::isSolidRender() 0018215c W HalfTransparentTile::getRenderLayer() 0018402e W HalfTransparentTile::shouldRenderFace(LevelSource*, int, int, int, int) 001832c2 W HalfTransparentTile::~HalfTransparentTile() 00182cf8 W HalfTransparentTile::~HalfTransparentTile() 00182cf8 W HalfTransparentTile::~HalfTransparentTile() 00942544 B Tile::SOUND_SAND 009425b4 B Tile::SOUND_WOOD 00182aca T Tile::canSurvive(Level*, int, int, int) 009415b0 B Tile::emeraldOre 00182908 T Tile::getTexture(LevelSource*, int, int, int, int) 0018294a T Tile::getTexture(int) 00182928 T Tile::getTexture(int, int) 00941594 B Tile::lapisBlock 00941d34 B Tile::lightBlock 009414d4 B Tile::netherrack 00182b34 T Tile::setTicking(bool) 00941634 B Tile::shouldTick 00941628 B Tile::stoneBrick 00942554 B Tile::SOUND_CLOTH 00942564 B Tile::SOUND_GLASS 00942594 B Tile::SOUND_GRASS 00942574 B Tile::SOUND_METAL 00942584 B Tile::SOUND_STONE 0017daec W Tile::animateTick(Level*, int, int, int, Random*) 00941540 B Tile::furnace_lit 0018b660 T Tile::getIDByName(std::string const&, bool) 00182a7a T Tile::getResource(int, Random*) 00182b50 T Tile::getTileAABB(Level*, int, int, int) 009414d8 B Tile::netherBrick 00187f6c T Tile::popResource(Level*, int, int, int, ItemInstance const&) 009414c8 B Tile::quartzBlock 009415ac B Tile::redStoneOre 00188898 T Tile::setCategory(int) 00941534 B Tile::stairs_wood 008f3db4 D Tile::translucent 009415fc B Tile::unbreakable 0017dac8 W Tile::updateShape(LevelSource*, int, int, int) 0017daf2 W Tile::wasExploded(Level*, int, int, int) 009425a4 B Tile::SOUND_GRAVEL 009425c4 B Tile::SOUND_NORMAL 00942534 B Tile::SOUND_SILENT 00941554 B Tile::emeraldBlock 0017db02 W Tile::entityInside(Level*, int, int, int, Entity*) 00182a72 T Tile::getTickDelay() 001828ee T Tile::isCubeShaped() 00941734 B Tile::isEntityTile 0017dae2 W Tile::isLiquidTile() 00182ade T Tile::setSoundType(Tile::SoundType const&) 0094152c B Tile::stairs_brick 00941530 B Tile::stairs_stone 0017db04 W Tile::triggerEvent(Level*, int, int, int, int, int) 009415d8 B Tile::woodSlabHalf 0094151c B Tile::activatorRail 001828f6 T Tile::getBrightness(LevelSource*, int, int, int) 009414ec B Tile::grass_carried 00187f34 T Tile::isFaceVisible(Level*, int, int, int, int) 00182a60 T Tile::isSolidRender() 0017dace W Tile::isUnbreakable() 00941934 B Tile::lightEmission 009414e4 B Tile::netherReactor 00182ab2 T Tile::playerDestroy(Level*, Player*, int, int, int, int) 0017dafc W Tile::prepareRender(Level*, int, int, int) 00182ae4 T Tile::setLightBlock(int) 009414c4 B Tile::stairs_quartz 009415e0 B Tile::stoneSlabHalf 00187a64 T Tile::teardownTiles() 00182a90 T Tile::getRenderLayer() 001828f2 T Tile::getRenderShape() 009414f0 B Tile::info_reserved6 00182aaa T Tile::isSignalSource() 009414e8 B Tile::leaves_carried 00182b12 T Tile::setDestroyTime(float) 00182b00 T Tile::setExplodeable(float) 001828cc T Tile::spawnResources(Level*, int, int, int, int) 0018532c T Tile::spawnResources(Level*, int, int, int, int, float) 00182aae T Tile::getDirectSignal(Level*, int, int, int, int) 009414e0 B Tile::glowingObsidian 001834ba T Tile::neighborChanged(Level*, int, int, int, int, int, int, int) 009415a8 B Tile::redStoneOre_lit 00182a76 T Tile::getResourceCount(Random*) 009414f8 B Tile::info_updateGame1 009414f4 B Tile::info_updateGame2 001834d8 T Tile::setDescriptionId(std::string const&) 00182818 T Tile::setLightEmission(float) 00183f1c T Tile::shouldRenderFace(LevelSource*, int, int, int, int) 009414cc B Tile::stairs_sandStone 00941504 B Tile::stoneBrickSmooth 0094154c B Tile::stonecutterBench 00247464 R Tile::RENDERLAYER_BLEND 0017dae6 W Tile::getTileEntityType() 00941560 B Tile::invisible_bedrock 001828ec T Tile::playerWillDestroy(Level*, int, int, int, int, Player*) 0024746c R Tile::RENDERLAYER_OPAQUE 001841f8 T Tile::getDestroyProgress(Player*) 0017db00 W Tile::handleEntityInside(Level*, int, int, int, Entity*, Vec3&) 00182a98 T Tile::spawnBurnResources(Level*, float, float, float) 0017daca W Tile::updateDefaultShape() 009414d0 B Tile::stairs_netherBricks 00247468 R Tile::RENDERLAYER_ALPHATEST 0017daf8 W Tile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 00182a7e T Tile::getExplosionResistance(Entity*) 009425d4 B Tile::TILE_DESCRIPTION_PREFIX 009414dc B Tile::stairs_stoneBrickSmooth 00187ac8 T Tile::transformToValidBlockId(int) 00187a90 T Tile::transformToValidBlockId(int, int, int, int) 00182b4c T Tile::getSpawnResourcesAuxValue(int) 00941510 B Tile::bed 009415f0 B Tile::ice 00941584 B Tile::tnt 00182a94 T Tile::use(Level*, int, int, int, Player*) 00941614 B Tile::web 009414c0 B Tile::cake 009415ec B Tile::clay 001883ae T Tile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 009415f8 B Tile::dirt 00941564 B Tile::fire 00182848 T Tile::init() 00941568 B Tile::lava 00941600 B Tile::rock 009415cc B Tile::rose 00941630 B Tile::sand 0094157c B Tile::sign 009415b8 B Tile::snow 0017daea W Tile::tick(Level*, int, int, int, Random*) 00941620 B Tile::wood 0094153c B Tile::chest 009415d4 B Tile::cloth 00941548 B Tile::crops 00941500 B Tile::fence 00941618 B Tile::glass 009415f4 B Tile::grass 00941518 B Tile::melon 00941590 B Tile::reeds 00941834 B Tile::solid 00942134 B Tile::tiles 00941570 B Tile::torch 0094156c B Tile::water 0017dafe W Tile::attack(Level*, int, int, int, Player*) 00941520 B Tile::cactus 0017daf6 W Tile::fallOn(Level*, int, int, int, Entity*, float) 009415d0 B Tile::flower 00941604 B Tile::gravel 0094158c B Tile::ladder 009415b4 B Tile::leaves 0017daf4 W Tile::stepOn(Level*, int, int, int, Entity*) 0094159c B Tile::coalOre 001828ea T Tile::destroy(Level*, int, int, int, int) 00941544 B Tile::furnace 0018294e T Tile::getAABB(Level*, int, int, int) 009415a4 B Tile::goldOre 009415a0 B Tile::ironOre 00182a64 T Tile::mayPick(int, bool) 00182a6e T Tile::mayPick() 0017daee W Tile::onPlace(Level*, int, int, int) 0094161c B Tile::sapling 009415c0 B Tile::topSnow 0018ba78 T Tile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 00941608 B Tile::calmLava 009415e8 B Tile::farmland 00182a9c T Tile::getColor(LevelSource*, int, int, int) 00941598 B Tile::lapisOre 00941538 B Tile::lightGem 00182cc0 T Tile::mayPlace(Level*, int, int, int) 00182cb0 T Tile::mayPlace(Level*, int, int, int, unsigned char) 00941588 B Tile::obsidian 0017daf0 W Tile::onRemove(Level*, int, int, int) 00941624 B Tile::redBrick 00182c9c T Tile::setShape(float, float, float, float, float, float) 00941508 B Tile::trapdoor 00941578 B Tile::wallSign 009415dc B Tile::woodSlab 0018b634 W Tile::SoundType::SoundType(std::string const&, float, float) 0018b634 W Tile::SoundType::SoundType(std::string const&, float, float) 001831d8 W Tile::SoundType::~SoundType() 001831d8 W Tile::SoundType::~SoundType() 0017dacc W Tile::addLights(Level*, int, int, int) 00941580 B Tile::bookshelf 0094160c B Tile::calmWater 001882d0 T Tile::containsX(Vec3 const&) 0018831a T Tile::containsY(Vec3 const&) 00188364 T Tile::containsZ(Vec3 const&) 00941524 B Tile::door_iron 00941528 B Tile::door_wood 009414fc B Tile::fenceGate 00182aa2 T Tile::getSignal(LevelSource*, int, int, int) 00182aa6 T Tile::getSignal(LevelSource*, int, int, int, int) 0094155c B Tile::goldBlock 0018889c T Tile::initTiles() 00941558 B Tile::ironBlock 00941514 B Tile::melonStem 00941574 B Tile::mossStone 009415c8 B Tile::mushroom1 009415c4 B Tile::mushroom2 0094162c B Tile::sandStone 009415e4 B Tile::stoneSlab 0094150c B Tile::tallgrass 00941610 B Tile::thinGlass 009415bc B Tile::treeTrunk 00941550 B Tile::workBench 00187ad4 T Tile::Tile(int, Material const*) 00187bbc T Tile::Tile(int, int, Material const*) 00187ad4 T Tile::Tile(int, Material const*) 00187bbc T Tile::Tile(int, int, Material const*) 00181bc6 W Tile::~Tile() 00181b70 W Tile::~Tile() 00181b70 W Tile::~Tile() 0017de40 T BedTile::getTexture(int, int) 0017deac T BedTile::isOccupied(int) 0017dd4c T BedTile::getResource(int, Random*) 0017dcfc T BedTile::isHeadPiece(int) 0017db92 T BedTile::setOccupied(Level*, int, int, int, bool) 0017dcc4 T BedTile::updateShape(LevelSource*, int, int, int) 0017db0a T BedTile::isCubeShaped() 0017db0e T BedTile::isSolidRender() 0017db14 T BedTile::getRenderLayer() 0017db06 T BedTile::getRenderShape() 0017dd04 T BedTile::spawnResources(Level*, int, int, int, int, float) 0017dd70 T BedTile::neighborChanged(Level*, int, int, int, int, int, int, int) 0017dbcc T BedTile::findStandUpPosition(Level*, int, int, int, int, Pos&) 002473e8 R BedTile::HEAD_DIRECTION_OFFSETS 0017deb4 T BedTile::use(Level*, int, int, int, Player*) 0017dca4 T BedTile::setShape() 0017dcc8 T BedTile::BedTile(int) 0017dcc8 T BedTile::BedTile(int) 0017db80 W BedTile::~BedTile() 0017db60 W BedTile::~BedTile() 0017db60 W BedTile::~BedTile() 0018369c W IceTile::playerDestroy(Level*, Player*, int, int, int, int) 0018216c W IceTile::getResourceCount(Random*) 00184468 W IceTile::tick(Level*, int, int, int, Random*) 001832e6 W IceTile::~IceTile() 00183038 W IceTile::~IceTile() 00183038 W IceTile::~IceTile() 001823c8 W OreTile::getResource(int, Random*) 001852b8 W OreTile::getResourceCount(Random*) 00182420 W OreTile::getSpawnResourcesAuxValue(int) 00187d08 W OreTile::OreTile(int, int) 00187d08 W OreTile::OreTile(int, int) 00183376 W OreTile::~OreTile() 00182f78 W OreTile::~OreTile() 00182f78 W OreTile::~OreTile() 00183ed2 W TntTile::getTexture(int) 00185214 W TntTile::wasExploded(Level*, int, int, int) 00184304 W TntTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001826bc W TntTile::getResourceCount(Random*) 00183510 W TntTile::use(Level*, int, int, int, Player*) 00184f2c W TntTile::destroy(Level*, int, int, int, int) 00183472 W TntTile::~TntTile() 00182dd8 W TntTile::~TntTile() 00182dd8 W TntTile::~TntTile() 001826e0 W WebTile::getResource(int, Random*) 001826c4 W WebTile::entityInside(Level*, int, int, int, Entity*) 001826dc W WebTile::isCubeShaped() 001826d0 W WebTile::isSolidRender() 001826c0 W WebTile::getRenderLayer() 001826d8 W WebTile::getRenderShape() 001826d4 W WebTile::getAABB(Level*, int, int, int) 00183484 W WebTile::~WebTile() 00182db8 W WebTile::~WebTile() 00182db8 W WebTile::~WebTile() 00181f9c W CakeTile::canSurvive(Level*, int, int, int) 00181f02 W CakeTile::getTexture(int, int) 00181f24 W CakeTile::updateShape(LevelSource*, int, int, int) 00181fb4 W CakeTile::isCubeShaped() 00181fb8 W CakeTile::isSolidRender() 00183bd4 W CakeTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00181fbc W CakeTile::getResourceCount(Random*) 00181f78 W CakeTile::updateDefaultShape() 0018467c W CakeTile::use(Level*, int, int, int, Player*) 00181ef6 W CakeTile::mayPlace(Level*, int, int, int, unsigned char) 00187d34 W CakeTile::CakeTile(int) 00187d34 W CakeTile::CakeTile(int) 00183220 W CakeTile::~CakeTile() 00183178 W CakeTile::~CakeTile() 00183178 W CakeTile::~CakeTile() 00181fd4 W ClayTile::getResource(int, Random*) 00181fec W ClayTile::getResourceCount(Random*) 00183244 W ClayTile::~ClayTile() 00183138 W ClayTile::~ClayTile() 00183138 W ClayTile::~ClayTile() 0017e4f8 T CropTile::getTexture(LevelSource*, int, int, int, int) 0017e518 T CropTile::getTexture(int, int) 0017e550 T CropTile::mayPlaceOn(int) 0017e52c T CropTile::getResource(int, Random*) 0017e8ec T CropTile::getGrowthSpeed(Level*, int, int, int) 0017e526 T CropTile::getRenderShape() 0017e8d0 T CropTile::growCropsToMax(Level*, int, int, int) 0017e670 T CropTile::spawnResources(Level*, int, int, int, int, float) 0017e54c T CropTile::getResourceCount(Random*) 0017ea94 T CropTile::tick(Level*, int, int, int, Random*) 0017e840 T CropTile::CropTile(int, int) 0017e840 T CropTile::CropTile(int, int) 0017e658 W CropTile::~CropTile() 0017e638 W CropTile::~CropTile() 0017e638 W CropTile::~CropTile() 00183268 W DirtTile::~DirtTile() 001830f8 W DirtTile::~DirtTile() 001830f8 W DirtTile::~DirtTile() 0017f1a8 T DoorTile::getTexture(LevelSource*, int, int, int, int) 0017ed64 T DoorTile::blocksLight() 0017ec0c T DoorTile::getResource(int, Random*) 0017ebd2 T DoorTile::getTileAABB(Level*, int, int, int) 0017f18c T DoorTile::updateShape(LevelSource*, int, int, int) 0017eb34 T DoorTile::isCubeShaped() 0017eb30 T DoorTile::isSolidRender() 0017eb3c T DoorTile::getRenderLayer() 0017eb38 T DoorTile::getRenderShape() 0017ef00 T DoorTile::neighborChanged(Level*, int, int, int, int, int, int, int) 0017ee04 T DoorTile::getCompositeData(LevelSource*, int, int, int) 0017ec94 T DoorTile::playerWillDestroy(Level*, int, int, int, int, Player*) 0017f0e8 T DoorTile::use(Level*, int, int, int, Player*) 0017eb64 T DoorTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 0017eb50 T DoorTile::attack(Level*, int, int, int, Player*) 0017ee58 T DoorTile::getDir(LevelSource*, int, int, int) 0017f0dc T DoorTile::isOpen(LevelSource*, int, int, int) 0017eba8 T DoorTile::getAABB(Level*, int, int, int) 0017ee6c T DoorTile::setOpen(Level*, int, int, int, bool) 0017ec44 T DoorTile::mayPlace(Level*, int, int, int) 0017ed68 T DoorTile::setShape(int) 0017ed14 T DoorTile::DoorTile(int, Material const*) 0017ed14 T DoorTile::DoorTile(int, Material const*) 0017ed00 W DoorTile::~DoorTile() 0017ecdc W DoorTile::~DoorTile() 0017ecdc W DoorTile::~DoorTile() 00182050 W FarmTile::getTexture(int, int) 00182064 W FarmTile::getResource(int, Random*) 0018204c W FarmTile::isCubeShaped() 00182048 W FarmTile::isSolidRender() 001836fc W FarmTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00184bc4 W FarmTile::tick(Level*, int, int, int, Random*) 00185534 W FarmTile::fallOn(Level*, int, int, int, Entity*, float) 00181ff4 W FarmTile::getAABB(Level*, int, int, int) 0018327a W FarmTile::~FarmTile() 001830d8 W FarmTile::~FarmTile() 001830d8 W FarmTile::~FarmTile() 0018598c W FireTile::animateTick(Level*, int, int, int, Random*) 00186072 W FireTile::getFireOdds(Level*, int, int, int) 00182154 W FireTile::getTickDelay() 00182144 W FireTile::isCubeShaped() 00182140 W FireTile::isSolidRender() 0018214c W FireTile::getRenderLayer() 00182148 W FireTile::getRenderShape() 00185e3c W FireTile::getFlammability(Level*, int, int, int, int) 00185fec W FireTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00182150 W FireTile::getResourceCount(Random*) 00185f08 W FireTile::isValidFireLocation(Level*, int, int, int) 00186100 W FireTile::tick(Level*, int, int, int, Random*) 0012422e W FireTile::canBurn(LevelSource*, int, int, int) 0018213c W FireTile::getAABB(Level*, int, int, int) 00182158 W FireTile::mayPick() 00185f84 W FireTile::onPlace(Level*, int, int, int) 0018603a W FireTile::mayPlace(Level*, int, int, int) 00185e60 W FireTile::checkBurn(Level*, int, int, int, int, Random*) 00187dc0 W FireTile::FireTile(int, int) 00187dc0 W FireTile::FireTile(int, int) 001832b0 W FireTile::~FireTile() 00183078 W FireTile::~FireTile() 00183078 W FireTile::~FireTile() 00183d3c W LeafTile::getTexture(int, int) 00182270 W LeafTile::getResource(int, Random*) 00182288 W LeafTile::isSolidRender() 0018815c W LeafTile::playerDestroy(Level*, Player*, int, int, int, int) 0018222c W LeafTile::getRenderLayer() 001880a4 W LeafTile::spawnResources(Level*, int, int, int, int, float) 001852e8 W LeafTile::getResourceCount(Random*) 00182292 W LeafTile::getSpawnResourcesAuxValue(int) 00184cb8 W LeafTile::tick(Level*, int, int, int, Random*) 0018223c W LeafTile::getColor(LevelSource*, int, int, int) 001845bc W LeafTile::onRemove(Level*, int, int, int) 00187ef4 W LeafTile::LeafTile(int, int) 00187ef4 W LeafTile::LeafTile(int, int) 00183aec W LeafTile::~LeafTile() 00183ac0 W LeafTile::~LeafTile() 00183ac0 W LeafTile::~LeafTile() 00182534 W ReedTile::canSurvive(Level*, int, int, int) 00182548 W ReedTile::getResource(int, Random*) 00182564 W ReedTile::isCubeShaped() 00182560 W ReedTile::isSolidRender() 0018256c W ReedTile::getRenderLayer() 00182568 W ReedTile::getRenderShape() 0018803c W ReedTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00183980 W ReedTile::tick(Level*, int, int, int, Random*) 00182542 W ReedTile::getAABB(Level*, int, int, int) 00182450 W ReedTile::mayPlace(Level*, int, int, int) 001833be W ReedTile::~ReedTile() 00182ef8 W ReedTile::~ReedTile() 00182ef8 W ReedTile::~ReedTile() 001825ac W SignTile::getResource(int, Random*) 00182bb2 W SignTile::getTileAABB(Level*, int, int, int) 00183dd4 W SignTile::updateShape(LevelSource*, int, int, int) 001825a4 W SignTile::isCubeShaped() 001825a8 W SignTile::isSolidRender() 0018259a W SignTile::getRenderShape() 001835a0 W SignTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001825a0 W SignTile::getTileEntityType() 00182596 W SignTile::getAABB(Level*, int, int, int) 0018745c W SignTile::SignTile(int, bool) 0018745c W SignTile::SignTile(int, bool) 001851b4 W SignTile::~SignTile() 00185194 W SignTile::~SignTile() 00185194 W SignTile::~SignTile() 00180810 T SlabTile::updateShape(LevelSource*, int, int, int) 001806ac T SlabTile::isBottomSlab(LevelSource*, int, int, int) 001805ac T SlabTile::isCubeShaped() 00180598 T SlabTile::isSolidRender() 0018059e T SlabTile::getResourceCount(Random*) 001806c8 T SlabTile::shouldRenderFace(LevelSource*, int, int, int, int) 001805e8 T SlabTile::updateDefaultShape() 00180610 T SlabTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001805b2 T SlabTile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 00180674 T SlabTile::SlabTile(int, int, bool, Material const*) 00180674 T SlabTile::SlabTile(int, int, bool, Material const*) 00180660 W SlabTile::~SlabTile() 0018063c W SlabTile::~SlabTile() 0018063c W SlabTile::~SlabTile() 001825c4 W SnowTile::getResource(int, Random*) 001825dc W SnowTile::getResourceCount(Random*) 001843f0 W SnowTile::tick(Level*, int, int, int, Random*) 00183418 W SnowTile::~SnowTile() 00182e78 W SnowTile::~SnowTile() 00182e78 W SnowTile::~SnowTile() 0018143c T StemTile::getTexture(int, int) 00181420 T StemTile::mayPlaceOn(int) 001814b0 T StemTile::getResource(int, Random*) 00181464 T StemTile::updateShape(LevelSource*, int, int, int) 001819f0 T StemTile::getConnectDir(LevelSource*, int, int, int) 00181624 T StemTile::getGrowthSpeed(Level*, int, int, int) 001814ac T StemTile::getRenderShape() 00181608 T StemTile::growCropsToMax(Level*, int, int, int) 001814f0 T StemTile::spawnResources(Level*, int, int, int, int, float) 001814b6 T StemTile::getResourceCount(Random*) 00181440 T StemTile::updateDefaultShape() 001817cc T StemTile::tick(Level*, int, int, int, Random*) 001819d2 T StemTile::getColor(LevelSource*, int, int, int) 001819c0 T StemTile::getColor(int) 00181574 T StemTile::StemTile(int, Tile*) 00181574 T StemTile::StemTile(int, Tile*) 001814dc W StemTile::~StemTile() 001814bc W StemTile::~StemTile() 001814bc W StemTile::~StemTile() 00183db8 W TreeTile::getTexture(int, int) 00182574 W TreeTile::getResource(int, Random*) 00182570 W TreeTile::getResourceCount(Random*) 0018258c W TreeTile::getSpawnResourcesAuxValue(int) 001844f8 W TreeTile::onRemove(Level*, int, int, int) 001833f4 W TreeTile::~TreeTile() 00182eb8 W TreeTile::~TreeTile() 00182eb8 W TreeTile::~TreeTile() 0017e1ec T ChestTile::getTexture(LevelSource*, int, int, int, int) 0017e218 T ChestTile::getTexture(int) 0017e15c T ChestTile::isCubeShaped() 0017e158 T ChestTile::isSolidRender() 0017e160 T ChestTile::getRenderShape() 0017e154 W ChestTile::getTileEntityType() 0017e198 T ChestTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 0017e164 T ChestTile::use(Level*, int, int, int, Player*) 0017e268 T ChestTile::onRemove(Level*, int, int, int) 0017e438 T ChestTile::ChestTile(int) 0017e438 T ChestTile::ChestTile(int) 0017e254 W ChestTile::~ChestTile() 0017e230 W ChestTile::~ChestTile() 0017e230 W ChestTile::~ChestTile() 00183cc8 W ClothTile::getTexture(int, int) 00181ff0 W ClothTile::getSpawnResourcesAuxValue(int) 00183256 W ClothTile::~ClothTile() 00183118 W ClothTile::~ClothTile() 00183118 W ClothTile::~ClothTile() 0012413c W FenceTile::connectsTo(LevelSource*, int, int, int) 001857f4 W FenceTile::updateShape(LevelSource*, int, int, int) 00182088 W FenceTile::isCubeShaped() 00182084 W FenceTile::isSolidRender() 0018208c W FenceTile::getRenderShape() 001858a8 W FenceTile::getAABB(Level*, int, int, int) 00182cf4 W FenceTile::mayPlace(Level*, int, int, int) 0018328c W FenceTile::~FenceTile() 001830b8 W FenceTile::~FenceTile() 001830b8 W FenceTile::~FenceTile() 00182168 W GlassTile::getRenderLayer() 00182164 W GlassTile::getResourceCount(Random*) 001832d4 W GlassTile::~GlassTile() 00183058 W GlassTile::~GlassTile() 00183058 W GlassTile::~GlassTile() 0017f960 T GrassTile::getTexture(LevelSource*, int, int, int, int) 0017f924 T GrassTile::getTexture(int, int) 0017f940 T GrassTile::getResource(int, Random*) 0017f9e4 T GrassTile::tick(Level*, int, int, int, Random*) 0017f938 T GrassTile::getColor(LevelSource*, int, int, int) 0017fb10 T GrassTile::GrassTile(int) 0017fb10 T GrassTile::GrassTile(int) 0017f9d0 W GrassTile::~GrassTile() 0017f9ac W GrassTile::~GrassTile() 0017f9ac W GrassTile::~GrassTile() 0017fc70 T HeavyTile::checkSlide(Level*, int, int, int) 0017fbd0 T HeavyTile::getTickDelay(Level*) 0017fbd4 T HeavyTile::neighborChanged(Level*, int, int, int, int, int, int, int) 0017fdac T HeavyTile::tick(Level*, int, int, int, Random*) 0017fc1c T HeavyTile::isFree(Level*, int, int, int) 0017fb4a T HeavyTile::onLand(Level*, int, int, int, int) 0017fb48 T HeavyTile::falling(FallingTile*) 0017fbfa T HeavyTile::onPlace(Level*, int, int, int) 00941358 B HeavyTile::instaFall 0017fb84 T HeavyTile::HeavyTile(int, int) 0017fbb0 T HeavyTile::HeavyTile(int, int, Material const*) 0017fb84 T HeavyTile::HeavyTile(int, int) 0017fbb0 T HeavyTile::HeavyTile(int, int, Material const*) 0017fb70 W HeavyTile::~HeavyTile() 0017fb4c W HeavyTile::~HeavyTile() 0017fb4c W HeavyTile::~HeavyTile() 0017fe40 T MelonTile::getTexture(LevelSource*, int, int, int, int) 0017fe4c T MelonTile::getTexture(int) 0017fe58 T MelonTile::getResource(int, Random*) 0017fea6 T MelonTile::getResourceCount(Random*) 0017feb8 T MelonTile::MelonTile(int) 0017feb8 T MelonTile::MelonTile(int) 0017fe94 W MelonTile::~MelonTile() 0017fe70 W MelonTile::~MelonTile() 0017fe70 W MelonTile::~MelonTile() 00182440 W MetalTile::getTexture(int) 00183388 W MetalTile::~MetalTile() 00182f58 W MetalTile::~MetalTile() 00182f58 W MetalTile::~MetalTile() 00180912 W StairTile::getTexture(LevelSource*, int, int, int, int) 00180902 W StairTile::getTexture(int) 001808f2 W StairTile::getTexture(int, int) 00247408 R StairTile::DEAD_SPACES 0018087a W StairTile::animateTick(Level*, int, int, int, Random*) 00180930 W StairTile::getTileAABB(Level*, int, int, int) 00180c50 W StairTile::updateShape(LevelSource*, int, int, int) 00180a32 W StairTile::wasExploded(Level*, int, int, int) 00180924 W StairTile::getTickDelay() 00180862 W StairTile::isCubeShaped() 001241e4 W StairTile::setBaseShape(LevelSource*, int, int, int) 00180db4 T StairTile::setStepShape(LevelSource*, int, int, int) 001808b8 W StairTile::getBrightness(LevelSource*, int, int, int) 0018085e W StairTile::isSolidRender() 001809e0 W StairTile::prepareRender(Level*, int, int, int) 001808d6 W StairTile::getRenderLayer() 00180866 W StairTile::getRenderShape() 00180d74 W StairTile::isLockAttached(LevelSource*, int, int, int, int) 001808e4 W StairTile::getResourceCount(Random*) 00180948 W StairTile::handleEntityInside(Level*, int, int, int, Entity*, Vec3&) 0018110c T StairTile::setInnerPieceShape(LevelSource*, int, int, int) 00180be0 T StairTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001808c8 W StairTile::getExplosionResistance(Entity*) 00180a1c W StairTile::use(Level*, int, int, int, Player*) 00180a48 T StairTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 00180a08 W StairTile::tick(Level*, int, int, int, Random*) 0018088e W StairTile::attack(Level*, int, int, int, Player*) 001809f2 W StairTile::stepOn(Level*, int, int, int, Entity*) 001808a4 W StairTile::destroy(Level*, int, int, int, int) 00180972 W StairTile::mayPick(int, bool) 00180966 W StairTile::mayPick() 0018098e W StairTile::onPlace(Level*, int, int, int) 00181380 W StairTile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 00180d44 W StairTile::isStairs(int) 0018097e W StairTile::mayPlace(Level*, int, int, int, unsigned char) 001809d0 W StairTile::onRemove(Level*, int, int, int) 0018086a W StairTile::addLights(Level*, int, int, int) 00187d60 W StairTile::StairTile(int, Tile*) 00187d60 W StairTile::StairTile(int, Tile*) 00180d30 W StairTile::~StairTile() 00180d0c W StairTile::~StairTile() 00180d0c W StairTile::~StairTile() 00182394 W StoneTile::getResource(int, Random*) 00187c44 W StoneTile::StoneTile(int, int) 00187c44 W StoneTile::StoneTile(int, int) 00183352 W StoneTile::~StoneTile() 00182d38 W StoneTile::~StoneTile() 00182d38 W StoneTile::~StoneTile() 0018376c W TorchTile::animateTick(Level*, int, int, int, Random*) 00187644 W TorchTile::isConnection(Level*, int, int, int) 001826b0 W TorchTile::isCubeShaped() 001826ac W TorchTile::isSolidRender() 001826b8 W TorchTile::getRenderLayer() 001826b4 W TorchTile::getRenderShape() 001877ba W TorchTile::checkCanSurvive(Level*, int, int, int) 00187832 W TorchTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001876ac W TorchTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001887a8 W TorchTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 00183e9c W TorchTile::tick(Level*, int, int, int, Random*) 001826a8 W TorchTile::getAABB(Level*, int, int, int) 00187936 W TorchTile::onPlace(Level*, int, int, int) 0018774a W TorchTile::mayPlace(Level*, int, int, int) 00183460 W TorchTile::~TorchTile() 00182df8 W TorchTile::~TorchTile() 00182df8 W TorchTile::~TorchTile() 00156e46 T FallingTile::getEntityTypeId() const 0018b750 W QuartzBlockTile::getDescriptionId(ItemInstance const*) const 00182ace T Tile::getDescriptionId(ItemInstance const*) const 001831ee T Tile::getDescriptionId() const 0018b7b4 T Tile::getName() const 00298ae0 V vtable for WoodSlabTile::Item