001b790c W CactusTile::canSurvive(Level*, int, int, int) 001b5c5c W CactusTile::getTexture(int) 001b5c00 W CactusTile::getTileAABB(Level*, int, int, int) 001b5c88 W CactusTile::entityInside(Level*, int, int, int, Entity*) 001b5c6e W CactusTile::isCubeShaped() 001b5c72 W CactusTile::isSolidRender() 001b5c7a W CactusTile::getRenderLayer() 001b5c76 W CactusTile::getRenderShape() 001b7f58 W CactusTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b7724 W CactusTile::tick(Level*, int, int, int, Random*) 001b5b8c W CactusTile::getAABB(Level*, int, int, int) 001b7e3e W CactusTile::mayPlace(Level*, int, int, int) 001bd528 W CactusTile::CactusTile(int) 001bd528 W CactusTile::CactusTile(int) 001b708a W CactusTile::~CactusTile() 001b6f7c W CactusTile::~CactusTile() 001b6f7c W CactusTile::~CactusTile() 001b09a4 T CarrotTile::getTexture(int, int) 001b096c T CarrotTile::getBaseSeed() 001b0980 T CarrotTile::getBasePlantId() 001b0998 T CarrotTile::spawnResources(Level*, int, int, int, int, float) 001b0a00 T CarrotTile::CarrotTile(int) 001b0a00 T CarrotTile::CarrotTile(int) 001b09ec W CarrotTile::~CarrotTile() 001b09c4 W CarrotTile::~CarrotTile() 001b09c4 W CarrotTile::~CarrotTile() 001b1d80 T EntityTile::triggerEvent(Level*, int, int, int, int, int) 001b1d70 T EntityTile::newTileEntity() 001b1da8 T EntityTile::onPlace(Level*, int, int, int) 001b1d9c T EntityTile::onRemove(Level*, int, int, int) 001b1e08 T EntityTile::EntityTile(int, Material const*) 001b1e38 T EntityTile::EntityTile(int, std::string const&, Material const*) 001b1e08 T EntityTile::EntityTile(int, Material const*) 001b1e38 T EntityTile::EntityTile(int, std::string const&, Material const*) 001b1df4 W EntityTile::~EntityTile() 001b1dd0 W EntityTile::~EntityTile() 001b1dd0 W EntityTile::~EntityTile() 001bb8d0 W FlowerTile::_randomWalk(Level*, int&, int&, int&, int) 001bb9c4 W FlowerTile::onFertilized(Level*, int, int, int) 001b7204 W FlowerTile::~FlowerTile() 001b6c1c W FlowerTile::~FlowerTile() 001b6c1c W FlowerTile::~FlowerTile() 001b8f88 W GravelTile::getResource(int, Random*) 001b8dec W GravelTile::~GravelTile() 001b8dcc W GravelTile::~GravelTile() 001b8dcc W GravelTile::~GravelTile() 001b6a88 W LadderTile::getTileAABB(Level*, int, int, int) 001b5eea W LadderTile::isCubeShaped() 001b5ee6 W LadderTile::isSolidRender() 001b5ef2 W LadderTile::getRenderLayer() 001b5eee W LadderTile::getRenderShape() 001bbf54 W LadderTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b5f94 W LadderTile::getResourceCount(Random*) 001b5ef6 W LadderTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001b6850 W LadderTile::getAABB(Level*, int, int, int) 001b79ee W LadderTile::mayPlace(Level*, int, int, int, unsigned char) 001b7162 W LadderTile::~LadderTile() 001b6e1c W LadderTile::~LadderTile() 001b6e1c W LadderTile::~LadderTile() 001b6030 W LiquidTile::getTexture(int) 001b9228 W LiquidTile::animateTick(Level*, int, int, int, Random*) 001b605a W LiquidTile::getResource(int, Random*) 001b606c W LiquidTile::getTickDelay() 001b603a W LiquidTile::isCubeShaped() 001b602c W LiquidTile::isLiquidTile() 001ba300 W LiquidTile::updateLiquid(Level*, int, int, int) 001b609c W LiquidTile::getBrightness(LevelSource*, int, int, int) 00146798 W LiquidTile::getSlopeAngle(LevelSource*, int, int, int, Material const*) 001b72c2 W LiquidTile::getTextureNum(int) 001b603e W LiquidTile::isSolidRender() 001c29a8 T LiquidTile::_trySpreadFire(Level*, int, int, int, Random*) 001b60ec W LiquidTile::getRenderLayer() 001b6056 W LiquidTile::getRenderShape() 001ba428 W LiquidTile::neighborChanged(Level*, int, int, int, int, int, int, int) 00146484 W LiquidTile::getRenderedDepth(LevelSource*, int, int, int) 001b605e W LiquidTile::getResourceCount(Random*) 001b7d88 W LiquidTile::shouldRenderFace(LevelSource*, int, int, int, int) 001ba47e W LiquidTile::handleEntityInside(Level*, int, int, int, Entity*, Vec3&) 001ba1d4 W LiquidTile::fizz(Level*, int, int, int) 001b60ea W LiquidTile::tick(Level*, int, int, int, Random*) 001b6052 W LiquidTile::getAABB(Level*, int, int, int) 001464cc W LiquidTile::getFlow(LevelSource*, int, int, int) 001b6042 W LiquidTile::mayPick(int, bool) 001ba42c W LiquidTile::onPlace(Level*, int, int, int) 001b6064 W LiquidTile::getColor(LevelSource*, int, int, int) 001ba2bc W LiquidTile::getDepth(Level*, int, int, int) 001bd810 W LiquidTile::LiquidTile(int, Material const*, std::string const&, std::string const&) 001bd810 W LiquidTile::LiquidTile(int, Material const*, std::string const&, std::string const&) 001b9510 W LiquidTile::~LiquidTile() 001b94e8 W LiquidTile::~LiquidTile() 001b94e8 W LiquidTile::~LiquidTile() 001b36a0 T PotatoTile::getTexture(int, int) 001b3668 T PotatoTile::getBaseSeed() 001b367c T PotatoTile::getBasePlantId() 001b3694 T PotatoTile::spawnResources(Level*, int, int, int, int, float) 001b36fc T PotatoTile::PotatoTile(int) 001b36fc T PotatoTile::PotatoTile(int) 001b36e8 W PotatoTile::~PotatoTile() 001b36c0 W PotatoTile::~PotatoTile() 001b36c0 W PotatoTile::~PotatoTile() 00184ba0 T FallingTile::isPickable() 00184b9c W FallingTile::getShadowRadius() 00184baa T FallingTile::getShadowHeightOffs() 00184ef0 T FallingTile::addAdditonalSaveData(CompoundTag*) 00184e80 T FallingTile::readAdditionalSaveData(CompoundTag*) 00184da8 T FallingTile::init() 00184be8 T FallingTile::tick() 00184e7c T FallingTile::getLevel() 00184e4c T FallingTile::FallingTile(Level*) 00184dec T FallingTile::FallingTile(Level*, float, float, float, int, int) 00184e4c T FallingTile::FallingTile(Level*) 00184dec T FallingTile::FallingTile(Level*, float, float, float, int, int) 00184bd4 W FallingTile::~FallingTile() 00184bb4 W FallingTile::~FallingTile() 00184bb4 W FallingTile::~FallingTile() 001b1f1c T FurnaceTile::getTexture(LevelSource*, int, int, int, int) 001b1e9c T FurnaceTile::getTexture(int) 001b1fe4 T FurnaceTile::animateTick(Level*, int, int, int, Random*) 001b1e84 T FurnaceTile::getResource(int, Random*) 001b1e80 W FurnaceTile::getTileEntityType() 001b1eb8 T FurnaceTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001b1f56 T FurnaceTile::use(Level*, int, int, int, Player*) 009881a8 B FurnaceTile::noDrop 001b248c T FurnaceTile::setLit(bool, Level*, int, int, int) 001b2188 T FurnaceTile::onRemove(Level*, int, int, int) 001b2334 T FurnaceTile::FurnaceTile(int, bool) 001b2334 T FurnaceTile::FurnaceTile(int, bool) 001b1fc0 W FurnaceTile::~FurnaceTile() 001b1fa0 W FurnaceTile::~FurnaceTile() 001b1fa0 W FurnaceTile::~FurnaceTile() 001b3ad4 T PumpkinTile::getTexture(int, int) 001b3a24 T PumpkinTile::setPlacedBy(Level*, int, int, int, Player*, ItemInstance*) 001b3a22 T PumpkinTile::onPlace(Level*, int, int, int) 001b3a7c T PumpkinTile::mayPlace(Level*, int, int, int) 001b3b3c T PumpkinTile::PumpkinTile(int, bool) 001b3b3c T PumpkinTile::PumpkinTile(int, bool) 001b3b28 W PumpkinTile::~PumpkinTile() 001b3b08 W PumpkinTile::~PumpkinTile() 001b3b08 W PumpkinTile::~PumpkinTile() 001b64b4 W TopSnowTile::getResource(int, Random*) 001b6444 W TopSnowTile::getTileType() 001b64d0 W TopSnowTile::getThickness() 001b6450 W TopSnowTile::isCubeShaped() 001b644c W TopSnowTile::isSolidRender() 001b90d0 W TopSnowTile::playerDestroy(Level*, Player*, int, int, int, int) 001bb430 W TopSnowTile::checkCanSurvive(Level*, int, int, int) 001bb48c W TopSnowTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b64cc W TopSnowTile::getResourceCount(Random*) 001b7cf0 W TopSnowTile::shouldRenderFace(LevelSource*, int, int, int, int) 001b803c W TopSnowTile::tick(Level*, int, int, int, Random*) 001b6448 W TopSnowTile::getAABB(Level*, int, int, int) 001b6454 W TopSnowTile::mayPlace(Level*, int, int, int) 001b724c W TopSnowTile::~TopSnowTile() 001b6cbc W TopSnowTile::~TopSnowTile() 001b6cbc W TopSnowTile::~TopSnowTile() 001af4ae T BaseRailTile::blocksLight() 001af15c T BaseRailTile::updateShape(LevelSource*, int, int, int) 001af050 T BaseRailTile::updateState(Level*, int, int, int, int, int, int) 001af034 W BaseRailTile::getThickness() 001af044 T BaseRailTile::isCubeShaped() 001af040 T BaseRailTile::isSolidRender() 001af4a8 T BaseRailTile::isUsesDataBit() 001af052 T BaseRailTile::getRenderLayer() 001af048 T BaseRailTile::getRenderShape() 001af19c T BaseRailTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001af04c T BaseRailTile::getResourceCount(Random*) 001af2d0 T BaseRailTile::Rail::connectsTo(BaseRailTile::Rail*) 001af33c T BaseRailTile::Rail::canConnectTo(BaseRailTile::Rail*) 001af308 T BaseRailTile::Rail::hasConnection(int, int, int) 001af950 T BaseRailTile::Rail::hasNeighborRail(int, int, int) 001af646 T BaseRailTile::Rail::updateConnections(int) 001af8cc T BaseRailTile::Rail::removeSoftConnections() 001af3dc T BaseRailTile::Rail::countPotentialConnections() 001af984 T BaseRailTile::Rail::place(bool, bool) 001af844 T BaseRailTile::Rail::getRail(TilePos const&) 001af3a4 T BaseRailTile::Rail::hasRail(int, int, int) 001af508 T BaseRailTile::Rail::connectTo(BaseRailTile::Rail*) 001af790 T BaseRailTile::Rail::Rail(Level*, int, int, int) 001af790 T BaseRailTile::Rail::Rail(Level*, int, int, int) 001af118 T BaseRailTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 001af394 T BaseRailTile::isRail(Level*, int, int, int) 001af364 T BaseRailTile::isRail(int) 001af03c T BaseRailTile::getAABB(Level*, int, int, int) 001afbee T BaseRailTile::onPlace(Level*, int, int, int) 001af10c T BaseRailTile::mayPlace(Level*, int, int, int) 001af09c T BaseRailTile::onRemove(Level*, int, int, int) 001afbb4 T BaseRailTile::updateDir(Level*, int, int, int, bool) 001af428 T BaseRailTile::BaseRailTile(int, bool) 001af428 T BaseRailTile::BaseRailTile(int, bool) 001af2bc W BaseRailTile::~BaseRailTile() 001af298 W BaseRailTile::~BaseRailTile() 001af298 W BaseRailTile::~BaseRailTile() 001b055c T BeetrootTile::getTexture(int, int) 001b049c T BeetrootTile::getBaseSeed() 001b04b0 T BeetrootTile::getBasePlantId() 001b0800 T BeetrootTile::spawnResources(Level*, int, int, int, int, float) 001b0710 T BeetrootTile::spawnItem(Level*, int, int, int, ItemInstance const&) 001b08d8 T BeetrootTile::BeetrootTile(int) 001b08d8 T BeetrootTile::BeetrootTile(int) 001b06e8 W BeetrootTile::~BeetrootTile() 001b06c0 W BeetrootTile::~BeetrootTile() 001b06c0 W BeetrootTile::~BeetrootTile() 001b66c2 W HayBlockTile::getDirTexture(int, int) 001bc6c4 W HayBlockTile::HayBlockTile(int) 001bc6c4 W HayBlockTile::HayBlockTile(int) 001b8e88 W HayBlockTile::~HayBlockTile() 001b8e68 W HayBlockTile::~HayBlockTile() 001b8e68 W HayBlockTile::~HayBlockTile() 001b2d34 T LightGemTile::getResource(int, Random*) 001b2d82 T LightGemTile::getResourceCount(Random*) 001b2d94 T LightGemTile::LightGemTile(int, std::string const&, Material const*) 001b2d94 T LightGemTile::LightGemTile(int, std::string const&, Material const*) 001b2d70 W LightGemTile::~LightGemTile() 001b2d4c W LightGemTile::~LightGemTile() 001b2d4c W LightGemTile::~LightGemTile() 001baefc W ObsidianTile::animateTick(Level*, int, int, int, Random*) 001b612c W ObsidianTile::getResource(int, Random*) 001bad18 W ObsidianTile::poofParticles(Level*, int, int, int) 001b6128 W ObsidianTile::getResourceCount(Random*) 001b7186 W ObsidianTile::~ObsidianTile() 001b6dfc W ObsidianTile::~ObsidianTile() 001b6dfc W ObsidianTile::~ObsidianTile() 001c2204 T TrapDoorTile::attachesTo(int) 001c20f8 T TrapDoorTile::blocksLight() 001c1fca T TrapDoorTile::getTileAABB(Level*, int, int, int) 001c21e4 T TrapDoorTile::updateShape(LevelSource*, int, int, int) 001c1e94 T TrapDoorTile::isCubeShaped() 001c1e90 T TrapDoorTile::isSolidRender() 001c1e9c T TrapDoorTile::getRenderLayer() 001c1e98 T TrapDoorTile::getRenderShape() 001c22cc T TrapDoorTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001c1ed0 T TrapDoorTile::updateDefaultShape() 001c1eb4 T TrapDoorTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001c1f38 T TrapDoorTile::use(Level*, int, int, int, Player*) 001c1ef4 T TrapDoorTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 001c1ea0 T TrapDoorTile::attack(Level*, int, int, int, Player*) 001c2152 T TrapDoorTile::getDir(int) 001c2160 T TrapDoorTile::isOpen(int) 001c1fa0 T TrapDoorTile::getAABB(Level*, int, int, int) 001c20fc T TrapDoorTile::setOpen(Level*, int, int, int, bool) 001c2284 T TrapDoorTile::mayPlace(Level*, int, int, int, unsigned char) 001c2168 T TrapDoorTile::_setShape(int) 001c203c T TrapDoorTile::TrapDoorTile(int, Material const*) 001c203c T TrapDoorTile::TrapDoorTile(int, Material const*) 001c2028 W TrapDoorTile::~TrapDoorTile() 001c2004 W TrapDoorTile::~TrapDoorTile() 001c2004 W TrapDoorTile::~TrapDoorTile() 001b72b8 W WoodSlabTile::getTexture(int, int) 001b66a4 W WoodSlabTile::getResource(int, Random*) 001b7030 W WoodSlabTile::getTypeDescriptionId(int) 001b66bc W WoodSlabTile::getSpawnResourcesAuxValue(int) 001b85c8 W WoodSlabTile::Item::useOn(ItemInstance*, Player*, Level*, int, int, int, int, float, float, float) 001b9498 W WoodSlabTile::Item::~Item() 001b9478 W WoodSlabTile::Item::~Item() 001b9478 W WoodSlabTile::Item::~Item() 001bdaa4 W WoodSlabTile::WoodSlabTile(int, bool) 001bdaa4 W WoodSlabTile::WoodSlabTile(int, bool) 001b9630 W WoodSlabTile::~WoodSlabTile() 001b95fc W WoodSlabTile::~WoodSlabTile() 001b95fc W WoodSlabTile::~WoodSlabTile() 001b5b64 W BookshelfTile::getTexture(int) 001b5b74 W BookshelfTile::getResource(int, Random*) 001b5b6e W BookshelfTile::getResourceCount(Random*) 001b7078 W BookshelfTile::~BookshelfTile() 001b6f9c W BookshelfTile::~BookshelfTile() 001b6f9c W BookshelfTile::~BookshelfTile() 001b5ea4 W FenceGateTile::isCubeShaped() 001b5ea0 W FenceGateTile::isSolidRender() 001b5ea8 W FenceGateTile::getRenderShape() 001b8d88 W FenceGateTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001b782c W FenceGateTile::use(Level*, int, int, int, Player*) 001b5e00 W FenceGateTile::getAABB(Level*, int, int, int) 001b7e02 W FenceGateTile::mayPlace(Level*, int, int, int) 001b70f6 W FenceGateTile::~FenceGateTile() 001b6ebc W FenceGateTile::~FenceGateTile() 001b6ebc W FenceGateTile::~FenceGateTile() 001b5ee0 W InvisibleTile::getRenderShape() 001b7150 W InvisibleTile::~InvisibleTile() 001b6e3c W InvisibleTile::~InvisibleTile() 001b6e3c W InvisibleTile::~InvisibleTile() 001b7e80 W SandStoneTile::getTexture(int, int) 001bd960 W SandStoneTile::SandStoneTile(int, std::string const&) 001bd960 W SandStoneTile::SandStoneTile(int, std::string const&) 001b95e8 W SandStoneTile::~SandStoneTile() 001b95c8 W SandStoneTile::~SandStoneTile() 001b95c8 W SandStoneTile::~SandStoneTile() 00988438 B StoneSlabTile::SLAB_NAMES 001b5476 T StoneSlabTile::getTexture(int) 001b54e0 T StoneSlabTile::getTexture(int, int) 001b5484 T StoneSlabTile::getResource(int, Random*) 00288bc0 R StoneSlabTile::SLAB_NAMES_COUNT 001b54ac T StoneSlabTile::getSpawnResourcesAuxValue(int) 001b5570 T StoneSlabTile::StoneSlabTile(int, bool) 001b5570 T StoneSlabTile::StoneSlabTile(int, bool) 001b555c W StoneSlabTile::~StoneSlabTile() 001b5538 W StoneSlabTile::~StoneSlabTile() 001b5538 W StoneSlabTile::~StoneSlabTile() 001b7df4 W ThinFenceTile::getResource(int, Random*) 001bb2fc W ThinFenceTile::updateShape(LevelSource*, int, int, int) 001b641e W ThinFenceTile::isCubeShaped() 001b641a W ThinFenceTile::isSolidRender() 001b6422 W ThinFenceTile::getRenderLayer() 001b6426 W ThinFenceTile::getRenderShape() 001b7d40 W ThinFenceTile::shouldRenderFace(LevelSource*, int, int, int, int) 001b642a W ThinFenceTile::updateDefaultShape() 001be038 W ThinFenceTile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 001468f4 W ThinFenceTile::attachsTo(int) 001bd1a8 W ThinFenceTile::ThinFenceTile(int, std::string const&, std::string const&, Material const*, bool) 001bd1a8 W ThinFenceTile::ThinFenceTile(int, std::string const&, std::string const&, Material const*, bool) 001b723a W ThinFenceTile::~ThinFenceTile() 001b6cdc W ThinFenceTile::~ThinFenceTile() 001b6cdc W ThinFenceTile::~ThinFenceTile() 001b7b76 W WorkbenchTile::getTexture(int) 001b6538 W WorkbenchTile::use(Level*, int, int, int, Player*) 001bd2ec W WorkbenchTile::WorkbenchTile(int) 001bd2ec W WorkbenchTile::WorkbenchTile(int) 001b7294 W WorkbenchTile::~WorkbenchTile() 001b6c3c W WorkbenchTile::~WorkbenchTile() 001b6c3c W WorkbenchTile::~WorkbenchTile() 001c2804 T WoolCarpetTile::canSurvive(Level*, int, int, int) 001c2778 T WoolCarpetTile::getTexture(int, int) 001c28b8 T WoolCarpetTile::updateShape(LevelSource*, int, int, int) 001c289a T WoolCarpetTile::updateShape(int) 001c2770 W WoolCarpetTile::getThickness() 001c2800 T WoolCarpetTile::isCubeShaped() 001c27fc T WoolCarpetTile::isSolidRender() 001c2934 T WoolCarpetTile::checkCanSurvive(Level*, int, int, int) 001c2992 T WoolCarpetTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001c2820 T WoolCarpetTile::shouldRenderFace(LevelSource*, int, int, int, int) 001c28d6 T WoolCarpetTile::updateDefaultShape() 001c281c T WoolCarpetTile::getSpawnResourcesAuxValue(int) 001c299e T WoolCarpetTile::getItemAuxValueForTileData(int) 001c2996 T WoolCarpetTile::getTileDataForItemAuxValue(int) 001c2794 T WoolCarpetTile::getAABB(Level*, int, int, int) 001c2836 T WoolCarpetTile::mayPlace(Level*, int, int, int) 001c28dc T WoolCarpetTile::WoolCarpetTile(int) 001c28dc T WoolCarpetTile::WoolCarpetTile(int) 001c2888 W WoolCarpetTile::~WoolCarpetTile() 001c2864 W WoolCarpetTile::~WoolCarpetTile() 001c2864 W WoolCarpetTile::~WoolCarpetTile() 001afc7c W DirectionalTile::~DirectionalTile() 001afc58 W DirectionalTile::~DirectionalTile() 001afc58 W DirectionalTile::~DirectionalTile() 001b3794 T PoweredRailTile::getTexture(int) 001b3790 T PoweredRailTile::getTexture(int, int) 001b397e T PoweredRailTile::updateState(Level*, int, int, int, int, int, int) 001b3870 T PoweredRailTile::isSameRailWithPower(Level*, int, int, int, bool, int, int) 001b38ac T PoweredRailTile::findPoweredRailSignal(Level*, int, int, int, int, bool, int) 001b37d0 T PoweredRailTile::PoweredRailTile(int) 001b37d0 T PoweredRailTile::PoweredRailTile(int) 001b37bc W PoweredRailTile::~PoweredRailTile() 001b3798 W PoweredRailTile::~PoweredRailTile() 001b3798 W PoweredRailTile::~PoweredRailTile() 001b7a46 W QuartzBlockTile::getTexture(int, int) 001b61c0 W QuartzBlockTile::getSpawnResourcesAuxValue(int) 001be1e4 W QuartzBlockTile::QuartzBlockTile(int) 001be1e4 W QuartzBlockTile::QuartzBlockTile(int) 001b71bc W QuartzBlockTile::~QuartzBlockTile() 001b6d9c W QuartzBlockTile::~QuartzBlockTile() 001b6d9c W QuartzBlockTile::~QuartzBlockTile() 001bb0f4 W RedStoneOreTile::animateTick(Level*, int, int, int, Random*) 001b61c8 W RedStoneOreTile::getResource(int, Random*) 001b61c4 W RedStoneOreTile::getTickDelay() 001baf10 W RedStoneOreTile::poofParticles(Level*, int, int, int) 001b8f2e W RedStoneOreTile::getResourceCount(Random*) 001bb158 W RedStoneOreTile::use(Level*, int, int, int, Player*) 001b7f14 W RedStoneOreTile::tick(Level*, int, int, int, Random*) 001bb188 W RedStoneOreTile::attack(Level*, int, int, int, Player*) 001bb184 W RedStoneOreTile::stepOn(Level*, int, int, int, Entity*) 001bb108 W RedStoneOreTile::interact(Level*, int, int, int) 001bc8f8 W RedStoneOreTile::RedStoneOreTile(int, std::string const&, bool) 001bc8f8 W RedStoneOreTile::RedStoneOreTile(int, std::string const&, bool) 001b71ce W RedStoneOreTile::~RedStoneOreTile() 001b6d7c W RedStoneOreTile::~RedStoneOreTile() 001b6d7c W RedStoneOreTile::~RedStoneOreTile() 001b7b24 W StonecutterTile::getTexture(int) 001b6404 W StonecutterTile::use(Level*, int, int, int, Player*) 001bd5fc W StonecutterTile::StonecutterTile(int) 001bd5fc W StonecutterTile::StonecutterTile(int) 001b7228 W StonecutterTile::~StonecutterTile() 001b6cfc W StonecutterTile::~StonecutterTile() 001b6cfc W StonecutterTile::~StonecutterTile() 001b5f98 W TransparentTile::isSolidRender() 001b7c54 W TransparentTile::shouldRenderFace(LevelSource*, int, int, int, int) 001b72a6 W TransparentTile::~TransparentTile() 001b6bfc W TransparentTile::~TransparentTile() 001b6bfc W TransparentTile::~TransparentTile() 001b7e6a W MultiTextureTile::getTexture(int, int) 001b610c W MultiTextureTile::getSpawnResourcesAuxValue(int) 001bd918 W MultiTextureTile::MultiTextureTile(int, std::string, Material const*) 001bd918 W MultiTextureTile::MultiTextureTile(int, std::string, Material const*) 001b95b4 W MultiTextureTile::~MultiTextureTile() 001b958c W MultiTextureTile::~MultiTextureTile() 001b958c W MultiTextureTile::~MultiTextureTile() 001b3d40 T RotatedPillarTile::getTexture(int, int) 001b3d88 T RotatedPillarTile::getDirTexture(int, int) 001b3d3c T RotatedPillarTile::getRenderShape() 001b3d8c T RotatedPillarTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 00288b68 R RotatedPillarTile::rotatedX 00288b50 R RotatedPillarTile::rotatedZ 001b3de4 T RotatedPillarTile::RotatedPillarTile(int, Material const*) 001b3de4 T RotatedPillarTile::RotatedPillarTile(int, Material const*) 001b3dd0 W RotatedPillarTile::~RotatedPillarTile() 001b3dac W RotatedPillarTile::~RotatedPillarTile() 001b3dac W RotatedPillarTile::~RotatedPillarTile() 001b5ed0 W HalfTransparentTile::isSolidRender() 001b5ecc W HalfTransparentTile::getRenderLayer() 001b7ca2 W HalfTransparentTile::shouldRenderFace(LevelSource*, int, int, int, int) 001b711a W HalfTransparentTile::~HalfTransparentTile() 001b6bbc W HalfTransparentTile::~HalfTransparentTile() 001b6bbc W HalfTransparentTile::~HalfTransparentTile() 0098958c B Tile::SOUND_SAND 009895fc B Tile::SOUND_WOOD 0098957c B Tile::WOOD_NAMES 001b6966 T Tile::canSurvive(Level*, int, int, int) 00988504 B Tile::cobbleWall 009885dc B Tile::emeraldOre 001b67bc T Tile::getTexture(LevelSource*, int, int, int, int) 001b67e6 T Tile::getTexture(int) 001b67dc T Tile::getTexture(int, int) 00988544 B Tile::goldenRail 009885c0 B Tile::lapisBlock 00988d64 B Tile::lightBlock 00988514 B Tile::litPumpkin 009884c8 B Tile::netherrack 001b69d0 T Tile::setTicking(bool) 00988664 B Tile::shouldTick 00988658 B Tile::stoneBrick 009884d8 B Tile::woolCarpet 0098959c B Tile::SOUND_CLOTH 009895ac B Tile::SOUND_GLASS 009895dc B Tile::SOUND_GRASS 009895bc B Tile::SOUND_METAL 009895cc B Tile::SOUND_STONE 001af012 W Tile::animateTick(Level*, int, int, int, Random*) 0098856c B Tile::furnace_lit 001bd71c T Tile::getIDByName(std::string const&, bool) 001b6916 T Tile::getResource(int, Random*) 001b69ec T Tile::getTileAABB(Level*, int, int, int) 001b6ba6 T Tile::getTileType() 009884cc B Tile::netherBrick 009884c0 B Tile::netherFence 001bbce0 T Tile::popResource(Level*, int, int, int, ItemInstance const&) 00988538 B Tile::pumpkinStem 009884b4 B Tile::quartzBlock 009885d8 B Tile::redStoneOre 001bc600 T Tile::setCategory(int, int) 001b6ba2 T Tile::setPlacedBy(Level*, int, int, int, Player*, ItemInstance*) 00988560 B Tile::stairs_wood 00938e08 D Tile::translucent 00988628 B Tile::unbreakable 001afc3e W Tile::updateShape(LevelSource*, int, int, int) 001af01a W Tile::wasExploded(Level*, int, int, int) 009895ec B Tile::SOUND_GRAVEL 0098960c B Tile::SOUND_NORMAL 0098956c B Tile::SOUND_SILENT 00988580 B Tile::emeraldBlock 001af030 W Tile::entityInside(Level*, int, int, int, Entity*) 001afc44 W Tile::getThickness() 001b690e T Tile::getTickDelay() 001b67a2 T Tile::isCubeShaped() 00988764 B Tile::isEntityTile 001af008 W Tile::isLiquidTile() 001aefec W Tile::onFertilized(Level*, int, int, int) 009884a8 B Tile::redStoneDust 001b697a T Tile::setSoundType(Tile::SoundType const&) 00988558 B Tile::stairs_brick 0098855c B Tile::stairs_stone 001af032 W Tile::triggerEvent(Level*, int, int, int, int, int) 00988604 B Tile::woodSlabHalf 00988540 B Tile::activatorRail 001b67aa T Tile::getBrightness(LevelSource*, int, int, int) 001b6b94 T Tile::getTextureNum(int) 001bbca8 T Tile::isFaceVisible(Level*, int, int, int, int) 001b68fc T Tile::isSolidRender() 001aeff4 W Tile::isUnbreakable() 00988964 B Tile::lightEmission 009884f4 B Tile::netherReactor 001b694e T Tile::playerDestroy(Level*, Player*, int, int, int, int) 001af024 W Tile::prepareRender(Level*, int, int, int) 001b6980 T Tile::setLightBlock(int) 009884b0 B Tile::stairs_quartz 0098860c B Tile::stoneSlabHalf 001bba80 T Tile::teardownTiles() 001b692c T Tile::getRenderLayer() 001b67a6 T Tile::getRenderShape() 001bcd88 T Tile::getTextureItem(std::string const&) 00988508 B Tile::info_reserved6 001b6baa T Tile::isPathfindable(LevelSource*, int, int, int) 001b6946 T Tile::isSignalSource() 001b69ae T Tile::setDestroyTime(float) 001b699c T Tile::setExplodeable(float) 001b6780 T Tile::spawnResources(Level*, int, int, int, int) 001b8fb4 T Tile::spawnResources(Level*, int, int, int, int, float) 009884ec B Tile::woodStairsDark 001b694a T Tile::getDirectSignal(Level*, int, int, int, int) 009884f0 B Tile::glowingObsidian 001b72c8 T Tile::neighborChanged(Level*, int, int, int, int, int, int, int) 009885d4 B Tile::redStoneOre_lit 009884e8 B Tile::woodStairsBirch 001b6912 T Tile::getResourceCount(Random*) 00988510 B Tile::info_updateGame1 0098850c B Tile::info_updateGame2 001b72e4 T Tile::setDescriptionId(std::string const&) 001b66cc T Tile::setLightEmission(float) 001b7b90 T Tile::shouldRenderFace(LevelSource*, int, int, int, int) 009884b8 B Tile::stairs_sandStone 00988524 B Tile::stoneBrickSmooth 00988578 B Tile::stonecutterBench 009884e4 B Tile::woodStairsJungle 001b6ba4 T Tile::finalizePlacement(Level*, int, int, int, int) 001b6b98 T Tile::getCarriedTexture(int, int) 001af00c W Tile::getTileEntityType() 0098858c B Tile::invisible_bedrock 001b67a0 T Tile::playerWillDestroy(Level*, int, int, int, int, Player*) 001b7eb4 T Tile::getDestroyProgress(Player*) 001af028 W Tile::handleEntityInside(Level*, int, int, int, Entity*, Vec3&) 001b6934 T Tile::spawnBurnResources(Level*, float, float, float) 001aeff0 W Tile::updateDefaultShape() 009884bc B Tile::stairs_netherBricks 00989564 B Tile::_terrainTextureAtlas 001b7008 T Tile::getTypeDescriptionId(int) 001af020 W Tile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001af014 W Tile::onGraphicsModeChanged(bool) 001b691a T Tile::getExplosionResistance(Entity*) 0098961c B Tile::TILE_DESCRIPTION_PREFIX 009884d0 B Tile::stairs_stoneBrickSmooth 001bbae4 T Tile::transformToValidBlockId(int) 001bbaac T Tile::transformToValidBlockId(int, int, int, int) 001b69e8 T Tile::getSpawnResourcesAuxValue(int) 001bc608 T Tile::getTextureUVCoordinateSet(std::string const&, int) 00988530 B Tile::bed 0098861c B Tile::ice 009885b0 B Tile::tnt 001b6930 T Tile::use(Level*, int, int, int, Player*) 00988640 B Tile::web 009884ac B Tile::cake 00988618 B Tile::clay 001bc116 T Tile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 00988624 B Tile::dirt 00988590 B Tile::fire 001b66fc T Tile::init() 00988594 B Tile::lava 00988548 B Tile::rail 0098862c B Tile::rock 009885f8 B Tile::rose 00988660 B Tile::sand 009885a8 B Tile::sign 009885e4 B Tile::snow 001af010 W Tile::tick(Level*, int, int, int, Random*) 00988650 B Tile::wood 00988568 B Tile::chest 00988600 B Tile::cloth 00988574 B Tile::crops 00988520 B Tile::fence 00988644 B Tile::glass 00988620 B Tile::grass 0098853c B Tile::melon 009885bc B Tile::reeds 00988864 B Tile::solid 00989164 B Tile::tiles 0098859c B Tile::torch 00988598 B Tile::water 001af026 W Tile::attack(Level*, int, int, int, Player*) 0098854c B Tile::cactus 001af01e W Tile::fallOn(Level*, int, int, int, Entity*, float) 009885fc B Tile::flower 00988630 B Tile::gravel 009885b8 B Tile::ladder 009885e0 B Tile::leaves 00988648 B Tile::sponge 001af01c W Tile::stepOn(Level*, int, int, int, Entity*) 00988500 B Tile::carrots 009885c8 B Tile::coalOre 001b679e T Tile::destroy(Level*, int, int, int, int) 00988570 B Tile::furnace 001b67ea T Tile::getAABB(Level*, int, int, int) 009885d0 B Tile::goldOre 009885cc B Tile::ironOre 001b6900 T Tile::mayPick(int, bool) 001b690a T Tile::mayPick() 001afc40 W Tile::onPlace(Level*, int, int, int) 00988518 B Tile::pumpkin 0098864c B Tile::sapling 009885ec B Tile::topSnow 001bdf80 T Tile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 009884f8 B Tile::beetroot 00988634 B Tile::calmLava 009884d4 B Tile::deadBush 00988614 B Tile::farmland 001b6938 T Tile::getColor(LevelSource*, int, int, int) 001af02a W Tile::getColor(int) 009884e0 B Tile::hayBlock 009885c4 B Tile::lapisOre 00988564 B Tile::lightGem 001b6b5c T Tile::mayPlace(Level*, int, int, int) 001b6b4c T Tile::mayPlace(Level*, int, int, int, unsigned char) 009885b4 B Tile::obsidian 001afc42 W Tile::onRemove(Level*, int, int, int) 009884fc B Tile::potatoes 00988654 B Tile::redBrick 001b6b38 T Tile::setShape(float, float, float, float, float, float) 00988528 B Tile::trapdoor 009885a4 B Tile::wallSign 00988608 B Tile::woodSlab 001bd6f0 W Tile::SoundType::SoundType(std::string const&, float, float) 001bd6f0 W Tile::SoundType::SoundType(std::string const&, float, float) 001b6fbc W Tile::SoundType::~SoundType() 001b6fbc W Tile::SoundType::~SoundType() 001aeff2 W Tile::addLights(Level*, int, int, int) 009885ac B Tile::bookshelf 00988638 B Tile::calmWater 009884dc B Tile::coalBlock 001bc038 T Tile::containsX(Vec3 const&) 001bc082 T Tile::containsY(Vec3 const&) 001bc0cc T Tile::containsZ(Vec3 const&) 00988550 B Tile::door_iron 00988554 B Tile::door_wood 0098851c B Tile::fenceGate 001b693e T Tile::getSignal(LevelSource*, int, int, int) 001b6942 T Tile::getSignal(LevelSource*, int, int, int, int) 00988588 B Tile::goldBlock 001be368 T Tile::initTiles(std::shared_ptr) 00988584 B Tile::ironBlock 009884c4 B Tile::ironFence 00988534 B Tile::melonStem 009885a0 B Tile::mossStone 009885f4 B Tile::mushroom1 009885f0 B Tile::mushroom2 0098865c B Tile::sandStone 00988610 B Tile::stoneSlab 0098852c B Tile::tallgrass 0098863c B Tile::thinGlass 009885e8 B Tile::treeTrunk 0098857c B Tile::workBench 001bbbf4 T Tile::Tile(int, TextureUVCoordinateSet, Material const*) 001bbaf0 T Tile::Tile(int, Material const*) 001bc778 T Tile::Tile(int, std::string, Material const*) 001bbbf4 T Tile::Tile(int, TextureUVCoordinateSet, Material const*) 001bbaf0 T Tile::Tile(int, Material const*) 001bc778 T Tile::Tile(int, std::string, Material const*) 001b1fd2 W Tile::~Tile() 001b1f7c W Tile::~Tile() 001b1f7c W Tile::~Tile() 001aff3c T BedTile::getTexture(int, int) 001affac T BedTile::isOccupied(int) 001afe48 T BedTile::getResource(int, Random*) 001afdf8 T BedTile::isHeadPiece(int) 001afce8 T BedTile::setOccupied(Level*, int, int, int, bool) 001afce4 T BedTile::updateShape(LevelSource*, int, int, int) 001afc4c T BedTile::isCubeShaped() 001afc50 T BedTile::isSolidRender() 001afc54 T BedTile::getRenderLayer() 001afc48 T BedTile::getRenderShape() 001afe00 T BedTile::spawnResources(Level*, int, int, int, int, float) 001afe6c T BedTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001afd20 T BedTile::findStandUpPosition(Level*, int, int, int, int, Pos&) 00288b2c R BedTile::HEAD_DIRECTION_OFFSETS 001affb4 T BedTile::use(Level*, int, int, int, Player*) 001afcc4 W BedTile::_setShape() 001b0300 T BedTile::BedTile(int) 001b0300 T BedTile::BedTile(int) 001afcb0 W BedTile::~BedTile() 001afc90 W BedTile::~BedTile() 001afc90 W BedTile::~BedTile() 001b74a4 W IceTile::playerDestroy(Level*, Player*, int, int, int, int) 001b5edc W IceTile::getResourceCount(Random*) 001b8124 W IceTile::tick(Level*, int, int, int, Random*) 001b713e W IceTile::~IceTile() 001b6e5c W IceTile::~IceTile() 001b6e5c W IceTile::~IceTile() 001b6144 W OreTile::getResource(int, Random*) 001b8f40 W OreTile::getResourceCount(Random*) 001b619c W OreTile::getSpawnResourcesAuxValue(int) 001bc8b8 W OreTile::OreTile(int, std::string const&) 001bc8b8 W OreTile::OreTile(int, std::string const&) 001b7198 W OreTile::~OreTile() 001b6ddc W OreTile::~OreTile() 001b6ddc W OreTile::~OreTile() 001b64ec W TntTile::getTexture(int) 001b8e9a W TntTile::wasExploded(Level*, int, int, int) 001b7fc0 W TntTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b64fc W TntTile::getResourceCount(Random*) 001b8cec W TntTile::use(Level*, int, int, int, Player*) 001b8c5c W TntTile::destroy(Level*, int, int, int, int) 001bd21c W TntTile::TntTile(int, std::string const&) 001bd21c W TntTile::TntTile(int, std::string const&) 001b7270 W TntTile::~TntTile() 001b6c7c W TntTile::~TntTile() 001b6c7c W TntTile::~TntTile() 001b6520 W WebTile::getResource(int, Random*) 001b6504 W WebTile::entityInside(Level*, int, int, int, Entity*) 001b651c W WebTile::isCubeShaped() 001b6510 W WebTile::isSolidRender() 001b6500 W WebTile::getRenderLayer() 001b6518 W WebTile::getRenderShape() 001b6514 W WebTile::getAABB(Level*, int, int, int) 001b7282 W WebTile::~WebTile() 001b6c5c W WebTile::~WebTile() 001b6c5c W WebTile::~WebTile() 001b5d20 W CakeTile::canSurvive(Level*, int, int, int) 001b79d0 W CakeTile::getTexture(int, int) 001b5ca8 W CakeTile::updateShape(LevelSource*, int, int, int) 001b5d38 W CakeTile::isCubeShaped() 001b5d3c W CakeTile::isSolidRender() 001b78dc W CakeTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b5d40 W CakeTile::getResourceCount(Random*) 001b5cfc W CakeTile::updateDefaultShape() 001b8338 W CakeTile::use(Level*, int, int, int, Player*) 001b5c9a W CakeTile::mayPlace(Level*, int, int, int, unsigned char) 001bcc48 W CakeTile::CakeTile(int) 001bcc48 W CakeTile::CakeTile(int) 001b709c W CakeTile::~CakeTile() 001b6f5c W CakeTile::~CakeTile() 001b6f5c W CakeTile::~CakeTile() 001b5d44 W ClayTile::getResource(int, Random*) 001b5d5c W ClayTile::getResourceCount(Random*) 001b70ae W ClayTile::~ClayTile() 001b6f3c W ClayTile::~ClayTile() 001b6f3c W ClayTile::~ClayTile() 001b0f2e T CropTile::getTexture(LevelSource*, int, int, int, int) 001b0f20 T CropTile::getTexture(int, int) 001b0ed8 T CropTile::mayPlaceOn(int) 001b0ef4 T CropTile::getBaseSeed() 001b0ebc T CropTile::getResource(int, Random*) 001b05b2 W CropTile::onFertilized(Level*, int, int, int) 001b0f08 T CropTile::getBasePlantId() 001b1090 T CropTile::getGrowthSpeed(Level*, int, int, int) 001b0eb8 T CropTile::getRenderShape() 001b0f60 T CropTile::spawnResources(Level*, int, int, int, int, float) 001b0ed2 T CropTile::getResourceCount(Random*) 001b1234 T CropTile::tick(Level*, int, int, int, Random*) 001b12d0 T CropTile::CropTile(int, std::string const&) 001b12d0 T CropTile::CropTile(int, std::string const&) 001b06fa W CropTile::~CropTile() 001b0698 W CropTile::~CropTile() 001b0698 W CropTile::~CropTile() 001b70c0 W DirtTile::~DirtTile() 001b6f1c W DirtTile::~DirtTile() 001b6f1c W DirtTile::~DirtTile() 001b1b58 T DoorTile::getTexture(LevelSource*, int, int, int, int) 001b171e T DoorTile::blocksLight() 001b1618 T DoorTile::getResource(int, Random*) 001b15de T DoorTile::getTileAABB(Level*, int, int, int) 001b1aac T DoorTile::updateShape(LevelSource*, int, int, int) 001b1550 T DoorTile::isCubeShaped() 001b154c T DoorTile::isSolidRender() 001b1558 T DoorTile::getRenderLayer() 001b1554 T DoorTile::getRenderShape() 001b181c T DoorTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b1722 T DoorTile::getCompositeData(LevelSource*, int, int, int) 001b16a0 T DoorTile::playerWillDestroy(Level*, int, int, int, int, Player*) 001b1a08 T DoorTile::use(Level*, int, int, int, Player*) 001b1570 T DoorTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 001b155c T DoorTile::attack(Level*, int, int, int, Player*) 001b1776 T DoorTile::getDir(LevelSource*, int, int, int) 001b19fc T DoorTile::isOpen(LevelSource*, int, int, int) 001b15b4 T DoorTile::getAABB(Level*, int, int, int) 001b178a T DoorTile::setOpen(Level*, int, int, int, bool) 001b1650 T DoorTile::mayPlace(Level*, int, int, int) 001b1c2c T DoorTile::DoorTile(int, Material const*) 001b1c2c T DoorTile::DoorTile(int, Material const*) 001b170c W DoorTile::~DoorTile() 001b16e8 W DoorTile::~DoorTile() 001b16e8 W DoorTile::~DoorTile() 001b5dc0 W FarmTile::getTexture(int, int) 001b5dd4 W FarmTile::getResource(int, Random*) 001b5dbc W FarmTile::isCubeShaped() 001b5db8 W FarmTile::isSolidRender() 001b7504 W FarmTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b88fc W FarmTile::tick(Level*, int, int, int, Random*) 001b91bc W FarmTile::fallOn(Level*, int, int, int, Entity*, float) 001b5d64 W FarmTile::getAABB(Level*, int, int, int) 001bd400 W FarmTile::FarmTile(int) 001bd400 W FarmTile::FarmTile(int) 001b70d2 W FarmTile::~FarmTile() 001b6efc W FarmTile::~FarmTile() 001b6efc W FarmTile::~FarmTile() 001b97dc W FireTile::animateTick(Level*, int, int, int, Random*) 001b9dfa W FireTile::getFireOdds(Level*, int, int, int) 001b5ec4 W FireTile::getTickDelay() 001b5eb4 W FireTile::isCubeShaped() 001b5eb0 W FireTile::isSolidRender() 001b5ebc W FireTile::getRenderLayer() 001b5eb8 W FireTile::getRenderShape() 001b9bc0 W FireTile::getFlammability(Level*, int, int, int, int) 001b9d74 W FireTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b5ec0 W FireTile::getResourceCount(Random*) 001b9c8c W FireTile::isValidFireLocation(Level*, int, int, int) 001b9e88 W FireTile::tick(Level*, int, int, int, Random*) 00146972 W FireTile::canBurn(LevelSource*, int, int, int) 001b5eac W FireTile::getAABB(Level*, int, int, int) 001b5ec8 W FireTile::mayPick() 001b9d08 W FireTile::onPlace(Level*, int, int, int) 001b9dc2 W FireTile::mayPlace(Level*, int, int, int) 001b9be4 W FireTile::checkBurn(Level*, int, int, int, int, Random*) 001bc988 W FireTile::FireTile(int, std::string const&) 001bc988 W FireTile::FireTile(int, std::string const&) 001b7108 W FireTile::~FireTile() 001b6e9c W FireTile::~FireTile() 001b6e9c W FireTile::~FireTile() 001b5ff0 W LeafTile::getTexture(int, int) 001b5fd4 W LeafTile::getResource(int, Random*) 001b5fec W LeafTile::isSolidRender() 001bbed0 W LeafTile::playerDestroy(Level*, Player*, int, int, int, int) 001b5f9c W LeafTile::getRenderLayer() 001bbe18 W LeafTile::spawnResources(Level*, int, int, int, int, float) 001b8f70 W LeafTile::getResourceCount(Random*) 001b6018 W LeafTile::getCarriedTexture(int, int) 001b600a W LeafTile::onGraphicsModeChanged(bool) 001b6026 W LeafTile::getSpawnResourcesAuxValue(int) 001b89f0 W LeafTile::tick(Level*, int, int, int, Random*) 001b5fa0 W LeafTile::getColor(LevelSource*, int, int, int) 001b8278 W LeafTile::onRemove(Level*, int, int, int) 001bd04c W LeafTile::LeafTile(int, std::string const&) 001bd04c W LeafTile::LeafTile(int, std::string const&) 001b7818 W LeafTile::~LeafTile() 001b77ec W LeafTile::~LeafTile() 001b77ec W LeafTile::~LeafTile() 001b3c18 T RailTile::getTexture(int, int) 001b3cc8 T RailTile::updateState(Level*, int, int, int, int, int, int) 001b3c5c T RailTile::RailTile(int) 001b3c5c T RailTile::RailTile(int) 001b3c48 W RailTile::~RailTile() 001b3c24 W RailTile::~RailTile() 001b3c24 W RailTile::~RailTile() 001b62c4 W ReedTile::canSurvive(Level*, int, int, int) 001b62d8 W ReedTile::getResource(int, Random*) 001b62f4 W ReedTile::isCubeShaped() 001b731c W ReedTile::onFertilized(Level*, int, int, int) 001b62f0 W ReedTile::isSolidRender() 001b62fc W ReedTile::getRenderLayer() 001b62f8 W ReedTile::getRenderShape() 001bbdb0 W ReedTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b7684 W ReedTile::tick(Level*, int, int, int, Random*) 001b62d2 W ReedTile::getAABB(Level*, int, int, int) 001b61e0 W ReedTile::mayPlace(Level*, int, int, int) 001b71e0 W ReedTile::~ReedTile() 001b6d5c W ReedTile::~ReedTile() 001b6d5c W ReedTile::~ReedTile() 001b63d0 W SignTile::getResource(int, Random*) 001b6a4e W SignTile::getTileAABB(Level*, int, int, int) 001b7a78 W SignTile::updateShape(LevelSource*, int, int, int) 001b63c2 W SignTile::isCubeShaped() 001b63ca W SignTile::isSolidRender() 001b63b8 W SignTile::getRenderShape() 001b63c6 W SignTile::isPathfindable(LevelSource*, int, int, int) 001b73ac W SignTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b63be W SignTile::getTileEntityType() 001b63b4 W SignTile::getAABB(Level*, int, int, int) 001bc640 W SignTile::SignTile(int, bool) 001bc640 W SignTile::SignTile(int, bool) 001b8e20 W SignTile::~SignTile() 001b8e00 W SignTile::~SignTile() 001b8e00 W SignTile::~SignTile() 001b3e04 W SlabTile::getTileType() 001b409c T SlabTile::updateShape(LevelSource*, int, int, int) 001b3f38 T SlabTile::isBottomSlab(LevelSource*, int, int, int) 001b3e1c T SlabTile::isCubeShaped() 001b3e08 T SlabTile::isSolidRender() 001b3e0e T SlabTile::getResourceCount(Random*) 001b3f54 T SlabTile::shouldRenderFace(LevelSource*, int, int, int, int) 001b3e58 T SlabTile::updateDefaultShape() 001b3e80 T SlabTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001b3e22 T SlabTile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 001b3ee4 T SlabTile::SlabTile(int, std::string const&, bool, Material const*) 001b3ee4 T SlabTile::SlabTile(int, std::string const&, bool, Material const*) 001b3ed0 W SlabTile::~SlabTile() 001b3eac W SlabTile::~SlabTile() 001b3eac W SlabTile::~SlabTile() 001b63e8 W SnowTile::getResource(int, Random*) 001b6400 W SnowTile::getResourceCount(Random*) 001b80ac W SnowTile::tick(Level*, int, int, int, Random*) 001b7216 W SnowTile::~SnowTile() 001b6d1c W SnowTile::~SnowTile() 001b6d1c W SnowTile::~SnowTile() 001b4d4a T StemTile::getTexture(int, int) 001b4cfc T StemTile::mayPlaceOn(int) 001b4dc0 T StemTile::getResource(int, Random*) 001b4d74 T StemTile::updateShape(LevelSource*, int, int, int) 001b4e90 W StemTile::onFertilized(Level*, int, int, int) 001b53c4 T StemTile::getConnectDir(LevelSource*, int, int, int) 001b502c T StemTile::getGrowthSpeed(Level*, int, int, int) 001b4dbc T StemTile::getRenderShape() 001b4e00 T StemTile::spawnResources(Level*, int, int, int, int, float) 001b4dc6 T StemTile::getResourceCount(Random*) 001b4d50 T StemTile::updateDefaultShape() 001b5472 T StemTile::getConnectedTexture() 001b51d0 T StemTile::tick(Level*, int, int, int, Random*) 001b4d2a T StemTile::getColor(LevelSource*, int, int, int) 001b4d18 T StemTile::getColor(int) 001b4ee0 T StemTile::StemTile(int, Tile*) 001b4ee0 T StemTile::StemTile(int, Tile*) 001b4dec W StemTile::~StemTile() 001b4dcc W StemTile::~StemTile() 001b4dcc W StemTile::~StemTile() 001b6310 W TreeTile::getResource(int, Random*) 001b6328 W TreeTile::getDirTexture(int, int) 001b630a W TreeTile::getResourceCount(Random*) 001b7054 W TreeTile::getTypeDescriptionId(int) 001b638a W TreeTile::getSpawnResourcesAuxValue(int) 001b81b4 W TreeTile::onRemove(Level*, int, int, int) 001bcda0 W TreeTile::TreeTile(int) 001bcda0 W TreeTile::TreeTile(int) 001b8e54 W TreeTile::~TreeTile() 001b8e34 W TreeTile::~TreeTile() 001b8e34 W TreeTile::~TreeTile() 00288bc8 R WallTile::POST_WIDTH 00288bd0 R WallTile::WALL_WIDTH 001c24d8 T WallTile::connectsTo(LevelSource*, int, int, int) 001c2420 T WallTile::getTexture(int, int) 00288bc4 R WallTile::POST_HEIGHT 00288bcc R WallTile::WALL_HEIGHT 001c254c T WallTile::updateShape(LevelSource*, int, int, int) 00989670 B WallTile::COBBLE_NAMES 001c23c0 T WallTile::isCubeShaped() 001c23c4 T WallTile::isSolidRender() 001c23bc T WallTile::getRenderShape() 001c2448 T WallTile::shouldRenderFace(LevelSource*, int, int, int, int) 001c23c8 T WallTile::getSpawnResourcesAuxValue(int) 001c23f0 T WallTile::getAABB(Level*, int, int, int) 001c2494 T WallTile::WallTile(int, Tile*) 001c2494 T WallTile::WallTile(int, Tile*) 001c2480 W WallTile::~WallTile() 001c245c W WallTile::~WallTile() 001c245c W WallTile::~WallTile() 001c268c T WoodTile::getTexture(int, int) 001c2664 T WoodTile::getTypeDescriptionId(int) 001c2660 T WoodTile::getSpawnResourcesAuxValue(int) 001c26f0 T WoodTile::WoodTile(int) 001c26f0 T WoodTile::WoodTile(int) 001c26dc W WoodTile::~WoodTile() 001c269c W WoodTile::~WoodTile() 001c269c W WoodTile::~WoodTile() 001b0b52 T ChestTile::getTexture(LevelSource*, int, int, int, int) 001b0b08 T ChestTile::getTexture(int) 001b0a9c T ChestTile::isCubeShaped() 001b0a98 T ChestTile::isSolidRender() 001b0aa0 T ChestTile::getRenderShape() 001b0a94 W ChestTile::getTileEntityType() 001b0aa4 T ChestTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001b0b20 T ChestTile::use(Level*, int, int, int, Player*) 001b0bb8 T ChestTile::onRemove(Level*, int, int, int) 001b0d88 T ChestTile::ChestTile(int) 001b0d88 T ChestTile::ChestTile(int) 001b0ba4 W ChestTile::~ChestTile() 001b0b80 W ChestTile::~ChestTile() 001b0b80 W ChestTile::~ChestTile() 001b7ea4 W ClothTile::getTexture(int, int) 001b5d60 W ClothTile::getSpawnResourcesAuxValue(int) 001bda30 W ClothTile::ClothTile(int) 001bda30 W ClothTile::ClothTile(int) 001b94d4 W ClothTile::~ClothTile() 001b94ac W ClothTile::~ClothTile() 001b94ac W ClothTile::~ClothTile() 00146880 W FenceTile::connectsTo(LevelSource*, int, int, int) 001b9644 W FenceTile::updateShape(LevelSource*, int, int, int) 001b5df8 W FenceTile::isCubeShaped() 001b5df4 W FenceTile::isSolidRender() 001b5dfc W FenceTile::getRenderShape() 001b96f8 W FenceTile::getAABB(Level*, int, int, int) 001b6b90 W FenceTile::mayPlace(Level*, int, int, int) 001b70e4 W FenceTile::~FenceTile() 001b6edc W FenceTile::~FenceTile() 001b6edc W FenceTile::~FenceTile() 001b5ed8 W GlassTile::getRenderLayer() 001b5ed4 W GlassTile::getResourceCount(Random*) 001b712c W GlassTile::~GlassTile() 001b6e7c W GlassTile::~GlassTile() 001b6e7c W GlassTile::~GlassTile() 001b258c T GrassTile::getTexture(LevelSource*, int, int, int, int) 001b2540 T GrassTile::getTexture(int, int) 001b275c T GrassTile::_randomWalk(Level*, int&, int&, int&, int) 001b256c T GrassTile::getResource(int, Random*) 001b2850 T GrassTile::onFertilized(Level*, int, int, int) 001b25e4 T GrassTile::getCarriedTexture(int, int) 001b2630 T GrassTile::tick(Level*, int, int, int, Random*) 001b255c T GrassTile::getColor(LevelSource*, int, int, int) 001b2554 T GrassTile::getColor(int) 001b2918 T GrassTile::GrassTile(int) 001b2918 T GrassTile::GrassTile(int) 001b261c W GrassTile::~GrassTile() 001b25f8 W GrassTile::~GrassTile() 001b25f8 W GrassTile::~GrassTile() 001b2be0 T HeavyTile::checkSlide(Level*, int, int, int) 001b2a74 W HeavyTile::getTickDelay() 001b2aa6 T HeavyTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001b2d20 T HeavyTile::tick(Level*, int, int, int, Random*) 001b2b8c T HeavyTile::isFree(Level*, int, int, int) 001b2ad6 T HeavyTile::onLand(Level*, int, int, int, int) 001b2ad4 T HeavyTile::falling(FallingTile*) 001b2a78 T HeavyTile::onPlace(Level*, int, int, int) 00988200 B HeavyTile::instaFall 001b2b10 T HeavyTile::HeavyTile(int, std::string const&) 001b2b50 T HeavyTile::HeavyTile(int, std::string const&, Material const*) 001b2b10 T HeavyTile::HeavyTile(int, std::string const&) 001b2b50 T HeavyTile::HeavyTile(int, std::string const&, Material const*) 001b2afc W HeavyTile::~HeavyTile() 001b2ad8 W HeavyTile::~HeavyTile() 001b2ad8 W HeavyTile::~HeavyTile() 001b2dd4 T MelonTile::getTexture(LevelSource*, int, int, int, int) 001b2de0 T MelonTile::getTexture(int) 001b2dec T MelonTile::getResource(int, Random*) 001b2e3a T MelonTile::getResourceCount(Random*) 001b2e4c T MelonTile::MelonTile(int) 001b2e4c T MelonTile::MelonTile(int) 001b2e28 W MelonTile::~MelonTile() 001b2e04 W MelonTile::~MelonTile() 001b2e04 W MelonTile::~MelonTile() 001b61bc W MetalTile::getTexture(int) 001bc948 W MetalTile::MetalTile(int, std::string const&) 001bc948 W MetalTile::MetalTile(int, std::string const&) 001b71aa W MetalTile::~MetalTile() 001b6dbc W MetalTile::~MetalTile() 001b6dbc W MetalTile::~MetalTile() 001b41ba W StairTile::getTexture(LevelSource*, int, int, int, int) 001b41a6 W StairTile::getTexture(int) 001b4192 W StairTile::getTexture(int, int) 00288b80 R StairTile::DEAD_SPACES 001b410c W StairTile::animateTick(Level*, int, int, int, Random*) 001b41de W StairTile::getTileAABB(Level*, int, int, int) 001b40ea W StairTile::getTileType() 001b4528 W StairTile::updateShape(LevelSource*, int, int, int) 001b42fa W StairTile::wasExploded(Level*, int, int, int) 001b41d0 W StairTile::getTickDelay() 001b40f2 W StairTile::isCubeShaped() 00146928 W StairTile::setBaseShape(LevelSource*, int, int, int) 001b4690 T StairTile::setStepShape(LevelSource*, int, int, int) 001b4150 W StairTile::getBrightness(LevelSource*, int, int, int) 001b40ee W StairTile::isSolidRender() 001b42a0 W StairTile::prepareRender(Level*, int, int, int) 001b4172 W StairTile::getRenderLayer() 001b40f6 W StairTile::getRenderShape() 001b4650 W StairTile::isLockAttached(LevelSource*, int, int, int, int) 001b4182 W StairTile::getResourceCount(Random*) 001b41f8 W StairTile::handleEntityInside(Level*, int, int, int, Entity*, Vec3&) 001b49e8 T StairTile::setInnerPieceShape(LevelSource*, int, int, int) 001b4310 T StairTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001b4162 W StairTile::getExplosionResistance(Entity*) 001b42e2 W StairTile::use(Level*, int, int, int, Player*) 001b4390 T StairTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 001b42cc W StairTile::tick(Level*, int, int, int, Random*) 001b4122 W StairTile::attack(Level*, int, int, int, Player*) 001b42b4 W StairTile::stepOn(Level*, int, int, int, Entity*) 001b413a W StairTile::destroy(Level*, int, int, int, int) 001b4226 W StairTile::mayPick(int, bool) 001b4218 W StairTile::mayPick() 001b4246 W StairTile::onPlace(Level*, int, int, int) 001b4c5c W StairTile::addAABBs(Level*, int, int, int, AABB const*, std::vector >&) 001b4620 W StairTile::isStairs(int) 001b4234 W StairTile::mayPlace(Level*, int, int, int, unsigned char) 001b428c W StairTile::onRemove(Level*, int, int, int) 001b40fa W StairTile::addLights(Level*, int, int, int) 001bbb88 W StairTile::StairTile(int, Tile*, int) 001bbb88 W StairTile::StairTile(int, Tile*, int) 001b460c W StairTile::~StairTile() 001b45e8 W StairTile::~StairTile() 001b45e8 W StairTile::~StairTile() 001b6110 W StoneTile::getResource(int, Random*) 001bc808 W StoneTile::StoneTile(int, std::string const&) 001bc808 W StoneTile::StoneTile(int, std::string const&) 001b7174 W StoneTile::~StoneTile() 001b6bdc W StoneTile::~StoneTile() 001b6bdc W StoneTile::~StoneTile() 001b7574 W TorchTile::animateTick(Level*, int, int, int, Random*) 001bb490 W TorchTile::isConnection(Level*, int, int, int) 001b64e0 W TorchTile::isCubeShaped() 001b64dc W TorchTile::isSolidRender() 001b64e8 W TorchTile::getRenderLayer() 001b64e4 W TorchTile::getRenderShape() 001bb616 W TorchTile::checkCanSurvive(Level*, int, int, int) 001bb68e W TorchTile::neighborChanged(Level*, int, int, int, int, int, int, int) 001bb508 W TorchTile::getPlacementDataValue(Level*, int, int, int, int, float, float, float, Mob*, int) 001bc510 W TorchTile::clip(Level*, int, int, int, Vec3 const&, Vec3 const&) 001b7b3e W TorchTile::tick(Level*, int, int, int, Random*) 001b64d8 W TorchTile::getAABB(Level*, int, int, int) 001bb792 W TorchTile::onPlace(Level*, int, int, int) 001bb5a6 W TorchTile::mayPlace(Level*, int, int, int) 001b725e W TorchTile::~TorchTile() 001b6c9c W TorchTile::~TorchTile() 001b6c9c W TorchTile::~TorchTile() 00184bae T FallingTile::getEntityTypeId() const 001bdb50 W QuartzBlockTile::getDescriptionId(ItemInstance const*) const 001b696a T Tile::getDescriptionId(ItemInstance const*) const 001b7020 T Tile::getDescriptionId() const 001bdbb4 T Tile::getName() const 001af834 W std::shared_ptr::shared_ptr(BaseRailTile::Rail*) 001af834 W std::shared_ptr::shared_ptr(BaseRailTile::Rail*) 001af800 W std::__shared_count<(__gnu_cxx::_Lock_policy)2>::__shared_count(BaseRailTile::Rail*) 001af800 W std::__shared_count<(__gnu_cxx::_Lock_policy)2>::__shared_count(BaseRailTile::Rail*) 001af094 W std::_Sp_counted_ptr::_M_destroy() 001af4c2 W std::_Sp_counted_ptr::_M_dispose() 001af070 W std::_Sp_counted_ptr::_M_get_deleter(std::type_info const&) 001af074 W std::_Sp_counted_ptr::~_Sp_counted_ptr() 001af058 W std::_Sp_counted_ptr::~_Sp_counted_ptr() 001af058 W std::_Sp_counted_ptr::~_Sp_counted_ptr() 002dd538 V vtable for WoodSlabTile::Item 002d7278 V vtable for std::_Sp_counted_ptr